function c210216001.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,210216001+EFFECT_COUNT_CODE_OATH) e1:SetCost(c210216001.thcost) e1:SetTarget(c210216001.thtg) e1:SetOperation(c210216001.thop) c:RegisterEffect(e1) --to hand local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCost(c210216001.cost) e2:SetTarget(c210216001.target) e2:SetOperation(c210216001.activate) c:RegisterEffect(e2) Duel.AddCustomActivityCounter(210216001,ACTIVITY_SPSUMMON,c210216001.counterfilter) end function c210216001.counterfilter(c) return c:IsSetCard(0x216) end function c210216001.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() and Duel.GetCustomActivityCount(210216001,tp,ACTIVITY_SPSUMMON)==0 end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(c210216001.splimit) Duel.RegisterEffect(e1,tp) end function c210216001.splimit(e,c) return not c:IsSetCard(0x216) end function c210216001.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c210216001.activate(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end function c210216001.filter(c,e,tp) return c:IsType(TYPE_XYZ) and c:IsRankBelow(4) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and c:IsSetCard(0x216) end function c210216001.thcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCustomActivityCount(210216001,tp,ACTIVITY_SPSUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(c210216001.splimit) Duel.RegisterEffect(e1,tp) end function c210216001.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCountFromEx(tp)>0 and Duel.IsExistingMatchingCard(c210216001.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c210216001.thop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if Duel.GetLocationCountFromEx(tp)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c210216001.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp) local tc=g:GetFirst() if not tc then return end tc:SetMaterial(nil) if Duel.SpecialSummon(tc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)~=0 then c:CancelToGrave() Duel.Overlay(tc,Group.FromCards(c)) tc:CompleteProcedure() end end