--created by Swag, coded by Lyris local s,id=GetID() function s.initial_effect(c) c:SetSPSummonOnce(id) c:EnableReviveLimit() aux.AddOrigPandemoniumType(c) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetRange(LOCATION_SZONE) e4:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetTargetRange(1,0) e4:SetTarget(s.splimit) c:RegisterEffect(e4) local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_QUICK_O) e0:SetCode(EVENT_FREE_CHAIN) e0:SetRange(LOCATION_SZONE) e0:SetCountLimit(1) e0:SetCategory(CATEGORY_DESTROY) e0:SetCondition(aux.PandActCheck) e0:SetCost(s.cost) e0:SetTarget(s.destg) e0:SetOperation(s.activate) c:RegisterEffect(e0) aux.EnablePandemoniumAttribute(c,e0,true,TYPE_EFFECT+TYPE_FUSION) aux.AddFusionProcFunFun(c,s.mfilter,aux.FilterBoolFunction(Card.IsSetCard,0x9b5),2,true,true) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_EXTRA) e1:SetCondition(s.sprcon) e1:SetOperation(s.sprop) e1:SetValue(SUMMON_TYPE_FUSION) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetValue(1) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_IMMUNE_EFFECT) e3:SetValue(s.efilter) c:RegisterEffect(e3) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE) e5:SetCode(EFFECT_UPDATE_ATTACK) e5:SetRange(LOCATION_MZONE) e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e5:SetValue(function(e,c) return Duel.GetMatchingGroupCount(aux.FilterBoolFunction(Card.IsRace,RACE_DINOSAUR),e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil)*600 end) c:RegisterEffect(e5) local e6=Effect.CreateEffect(c) e6:SetCategory(CATEGORY_DAMAGE) e6:SetType(EFFECT_TYPE_IGNITION) e6:SetCountLimit(1) e6:SetRange(LOCATION_MZONE) e6:SetTarget(s.target) e6:SetOperation(s.operation) c:RegisterEffect(e6) local e7=Effect.CreateEffect(c) e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e7:SetCode(EVENT_LEAVE_FIELD) e7:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e7:SetCondition(function(e) return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) end) e7:SetTarget(s.pentg) e7:SetOperation(s.penop) c:RegisterEffect(e7) end function s.cmfilter(c,fc) return c:IsCanBeFusionMaterial(fc) and c:IsReleasable() end function s.sprcon(e,c) if c==nil then return true end if c:IsFaceup() then return false end local tp=c:GetControler() local mg=Duel.GetMatchingGroup(s.cmfilter,tp,LOCATION_MZONE,0,c,c) return c:CheckFusionMaterial(mg,nil,tp) end function s.sprop(e,tp,eg,ep,ev,re,r,rp,c) local mg=Duel.GetMatchingGroup(s.cmfilter,tp,LOCATION_MZONE,0,c,c) local g=Duel.SelectFusionMaterial(tp,c,mg,nil,tp) c:SetMaterial(g) Duel.Release(g,REASON_COST) end function s.filter(c) return c:IsType(TYPE_PANDEMONIUM) and c:IsAbleToGraveAsCost() end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_HAND,0,1,1,nil) Duel.SendtoGrave(g+e:GetHandler(),REASON_COST) end function s.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end local sg=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,#sg,0,0) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local sg=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil) Duel.Destroy(sg,REASON_EFFECT) end function s.mfilter(c,fc,sub,mg,sg) return c:IsRace(RACE_DINOSAUR) and c:IsType(TYPE_FUSION) end function s.splimit(e,c,sump,sumtype,sumpos,targetp) if c:IsRace(RACE_DINOSAUR) then return false end return bit.band(sumtype,SUMMON_TYPE_PANDEMONIUM)==SUMMON_TYPE_PANDEMONIUM end function s.efilter(e,te) return te:IsActiveType(TYPE_MONSTER) and te:GetOwner()~=e:GetOwner() end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsRace,tp,LOCATION_GRAVE,0,1,nil,RACE_DINOSAUR) end Duel.SetTargetPlayer(1-tp) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,0) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local d=Duel.GetMatchingGroupCount(Card.IsRace,tp,LOCATION_GRAVE,0,nil,RACE_DINOSAUR)*100 Duel.Damage(p,d,REASON_EFFECT) end function s.pentg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsPandemoniumSSetable() end end function s.penop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsPandemoniumSSetable() then Duel.PandSSet(c,e,tp,REASON_EFFECT) end end