--created by Swag, coded by Lyris local s,id=GetID() function s.initial_effect(c) aux.AddOrigPandemoniumType(c) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetRange(LOCATION_SZONE) e4:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetTargetRange(1,0) e4:SetTarget(s.splimit) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_QUICK_O) e5:SetCode(EVENT_FREE_CHAIN) e5:SetRange(LOCATION_SZONE) e5:SetCountLimit(1) e5:SetCategory(CATEGORY_SPECIAL_SUMMON) e5:SetCondition(aux.PandActCheck) e5:SetCost(s.cost) e5:SetTarget(s.sptg) e5:SetOperation(s.spop) c:RegisterEffect(e5) aux.EnablePandemoniumAttribute(c,e5) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e3:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e3:SetCost(s.descost) e3:SetTarget(s.destg) e3:SetOperation(s.desop) c:RegisterEffect(e3) local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_FIELD) e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e6:SetCode(EFFECT_CANNOT_ACTIVATE) e6:SetRange(LOCATION_MZONE) e6:SetTargetRange(0,1) e6:SetValue(1) e6:SetCondition(function(e) return Duel.GetAttacker()==e:GetHandler() end) c:RegisterEffect(e6) local e7=Effect.CreateEffect(c) e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e7:SetCode(EVENT_BATTLE_DESTROYING) e7:SetCondition(aux.bdocon) e7:SetOperation(function(e,tp) if Duel.GetTurnPlayer()==tp then e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE,0,1) end end) c:RegisterEffect(e7) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_DAMAGE_STEP_END) e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_TOGRAVE) e2:SetTarget(s.target) e2:SetOperation(s.operation) c:RegisterEffect(e2) end function s.splimit(e,c,sump,sumtype,sumpos,targetp) if c:IsRace(RACE_DINOSAUR) then return false end return bit.band(sumtype,SUMMON_TYPE_PANDEMONIUM)==SUMMON_TYPE_PANDEMONIUM end function s.cfilter(c) return c:IsAbleToGraveAsCost() and c:IsSetCard(0x9b5) and c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsType(TYPE_PANDEMONIUM+TYPE_PENDULUM) end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_EXTRA,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_EXTRA,0,1,1,nil) Duel.SendtoGrave(g,REASON_COST) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function s.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end c:AddMonsterAttribute(0) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP) end function s.desfilter(c) return c:IsAbleToGraveAsCost() and c:IsRace(RACE_DINOSAUR) end function s.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.desfilter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,s.desfilter,tp,LOCATION_MZONE,0,1,1,e:GetHandler()) Duel.SendtoGrave(g,REASON_COST) end function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500) end function s.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then Duel.BreakEffect() Duel.Damage(1-tp,500,REASON_EFFECT) end end function s.filter(c,tp) return c:IsAbleToHand() and c:IsSetCard(0x9b5) and c:IsType(TYPE_MONSTER) and Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,c,c:GetCode()) end function s.tgfilter(c,code) return c:IsCode(code) and c:IsAbleToGrave() end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetFlagEffect(id)>0 and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,tp) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) end function s.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,tp) local tc=g:GetFirst() if tc and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND) then Duel.ConfirmCards(1-tp,g) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local tg=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil,tc:GetCode()) if #tg>0 then Duel.SendtoGrave(tg,REASON_EFFECT) end end end