--created by Swag, coded by Lyris local s,id=GetID() function s.initial_effect(c) aux.AddOrigPandemoniumType(c) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetRange(LOCATION_SZONE) e4:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetTargetRange(1,0) e4:SetTarget(s.splimit) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_QUICK_O) e5:SetCode(EVENT_FREE_CHAIN) e5:SetRange(LOCATION_SZONE) e5:SetCountLimit(1) e5:SetProperty(EFFECT_FLAG_CARD_TARGET) e5:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DAMAGE) e5:SetCondition(aux.PandActCheck) e5:SetCost(s.cost) e5:SetTarget(s.target) e5:SetOperation(s.activate) c:RegisterEffect(e5) aux.EnablePandemoniumAttribute(c,e5) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_BATTLE_CONFIRM) e3:SetCategory(CATEGORY_DAMAGE) e3:SetTarget(s.damtg) e3:SetOperation(s.damop) c:RegisterEffect(e3) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_BATTLE_DESTROYING) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DAMAGE) e2:SetTarget(s.tg) e2:SetOperation(s.op) c:RegisterEffect(e2) end function s.splimit(e,c,sump,sumtype,sumpos,targetp) if c:IsRace(RACE_DINOSAUR) then return false end return bit.band(sumtype,SUMMON_TYPE_PANDEMONIUM)==SUMMON_TYPE_PANDEMONIUM end function s.cfilter(c) return c:IsAbleToGraveAsCost() and c:IsSetCard(0x9b5) and c:IsType(TYPE_MONSTER) and (c:IsFaceup() and c:IsType(TYPE_PANDEMONIUM+TYPE_PENDULUM) or c:IsLocation(LOCATION_HAND)) end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_EXTRA+LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_EXTRA+LOCATION_HAND,0,1,1,nil) Duel.SendtoGrave(g,REASON_COST) end function s.filter(c) return c:IsSetCard(0x9b5) and c:IsFaceup() end function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(500) tc:RegisterEffect(e1) end Duel.Damage(1-tp,500,REASON_EFFECT) end function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk) local t=Duel.GetAttackTarget() if chk==0 then return Duel.GetAttacker()==e:GetHandler() and t~=nil and t:IsDefensePos() end Duel.SetTargetParam(500) Duel.SetTargetPlayer(1-tp) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500) end function s.damop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end function s.tgfilter(c) return c:IsAbleToGrave() and c:IsSetCard(0x9b5) and c:IsType(TYPE_MONSTER) end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500) end function s.op(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil) local tc=g:GetFirst() if tc and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) then Duel.BreakEffect() Duel.Damage(1-tp,500,REASON_EFFECT) end end