--created by Swag, coded by Lyris local s,id=GetID() function s.initial_effect(c) aux.AddOrigPandemoniumType(c) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetRange(LOCATION_SZONE) e4:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetTargetRange(1,0) e4:SetTarget(s.splimit) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_QUICK_O) e5:SetCode(EVENT_FREE_CHAIN) e5:SetRange(LOCATION_SZONE) e5:SetCountLimit(1) e5:SetCategory(CATEGORY_TOGRAVE+CATEGORY_TOHAND) e5:SetCondition(aux.PandActCheck) e5:SetTarget(s.thtg) e5:SetOperation(s.activate) c:RegisterEffect(e5) aux.EnablePandemoniumAttribute(c,e5) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e2:SetCode(EVENT_TO_GRAVE) e2:SetCountLimit(1,id) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE) e2:SetTarget(s.tg) e2:SetOperation(s.op) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e3:SetCode(EVENT_LEAVE_FIELD) e3:SetCountLimit(1,id-2) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e3:SetCategory(CATEGORY_TOHAND) e3:SetCondition(function(e) return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL) end) e3:SetCost(s.cost) e3:SetTarget(s.target) e3:SetOperation(s.operation) c:RegisterEffect(e3) end function s.splimit(e,c,sump,sumtype,sumpos,targetp) if c:IsRace(RACE_DINOSAUR) then return false end return bit.band(sumtype,SUMMON_TYPE_PANDEMONIUM)==SUMMON_TYPE_PANDEMONIUM end function s.filter(c) return c:IsAbleToGrave() and c:IsSetCard(0x9b5) and c:IsType(TYPE_MONSTER) end function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) and c:IsAbleToHand() end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil) local tc=g:GetFirst() if tc and Duel.SendtoGrave(g,REASON_EFFECT) and tc:IsLocation(LOCATION_GRAVE) then Duel.BreakEffect() Duel.SendtoHand(c,nil,REASON_EFFECT) end end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,300) end function s.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 then return end Duel.BreakEffect() Duel.Damage(1-tp,300,REASON_EFFECT) end function s.cfilter(c) return c:IsAbleToGraveAsCost() and c:IsSetCard(0x9b5) and c:IsType(TYPE_MONSTER) end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_DECK,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_DECK,0,1,1,nil) Duel.SendtoGrave(g,REASON_COST) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsAbleToHand() end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end