--Naval Gears Deploy! local cid,id=GetID() function cid.initial_effect(c) local e1=Effect.CreateEffect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id) e1:SetCost(cid.cost) e1:SetTarget(cid.target) e1:SetOperation(cid.activate) c:RegisterEffect(e1) Duel.AddCustomActivityCounter(20000009,ACTIVITY_SPSUMMON,cid.counterfilter) end function cid.counterfilter(c) return c:IsRace(RACE_MACHINE) end function cid.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCustomActivityCount(20000009,tp,ACTIVITY_SPSUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetLabelObject(e) e1:SetTarget(cid.splimit) Duel.RegisterEffect(e1,tp) end function cid.splimit(e,c,sump,sumtype,sumpos,targetp,se) return c:GetRace()~=RACE_MACHINE end function cid.thfilter(c,e,tp) return c:IsSetCard(0x700) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function cid.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cid.thfilter,tp,LOCATION_SZONE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_SZONE) end function cid.activate(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if ft<=0 then return end if ft>2 then ft=2 end if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,cid.thfilter,tp,LOCATION_SZONE,0,1,ft,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end