--Naval Gears - U-47 local cid,id=GetID() function cid.initial_effect(c) --If set in back row: sp summon from deck local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_MOVE) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetRange(0xff) e1:SetCountLimit(1,id) e1:SetCondition(cid.tfcon) e1:SetTarget(cid.thtg) e1:SetOperation(cid.thop) c:RegisterEffect(e1) -- Negate local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(88890001,2)) e2:SetCategory(CATEGORY_NEGATE) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetCode(EVENT_CHAINING) e2:SetRange(LOCATION_SZONE) e2:SetCountLimit(1,id+1000) e2:SetCondition(cid.negcon) e2:SetTarget(cid.negtg) e2:SetOperation(cid.negop) c:RegisterEffect(e2) end -- Negate function cid.negcon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsChainNegatable(ev) and re:IsActiveType(TYPE_MONSTER) end function cid.negtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) end function cid.negop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+0x1fc0000) e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS) c:RegisterEffect(e1) if Duel.GetLocationCount(1-tp,LOCATION_SZONE)>0 then Duel.MoveToField(c,1-tp,1-tp,LOCATION_SZONE,POS_FACEUP,true) else Duel.SendtoGrave(c,REASON_EFFECT) end end end --If set in back row: sp summon from deck function cid.tfcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(cid.condfilter,1,nil,e:GetHandler()) end function cid.condfilter(c,card) return c==card and c:IsLocation(LOCATION_SZONE) and not c:IsPreviousLocation(LOCATION_SZONE) end function cid.thfilter(c,e,tp) return c:IsSetCard(0x700) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsType(TYPE_LINK) end function cid.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.thfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) end function cid.thop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,cid.thfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0 then end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetTargetRange(1,0) e1:SetTarget(cid.splimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function cid.splimit(e,c,tp,sumtp,sumpos) return c:GetRace()~=RACE_MACHINE end