--Verglascent Talia local cid,id=GetID() function cid.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x1996),aux.NonTuner(Card.IsSetCard,0x1996),1) c:EnableReviveLimit() --immune local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetRange(LOCATION_MZONE) e1:SetValue(cid.efilter) c:RegisterEffect(e1) --Banish local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_REMOVE) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,id) e3:SetTarget(cid.target) e3:SetOperation(cid.operation) c:RegisterEffect(e3) --atk local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_ATKCHANGE) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e4:SetProperty(EFFECT_FLAG_DELAY) e4:SetCode(EVENT_DESTROYED) e4:SetCondition(cid.atkcon) e4:SetOperation(cid.spop) c:RegisterEffect(e4) end function cid.efilter(e,te) local c=e:GetHandler() return te:GetOwner()~=c and te:IsActiveType(TYPE_MONSTER) and te:GetOwner():GetAttack()<=c:GetAttack() end function cid.atkcon(e,tp,eg,ep,ev,re,r,rp) return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0 end function cid.filter(c) return c:IsFaceup() and c:GetBaseAttack()>0 end function cid.atkfilter(c) return c:IsFaceup() and not c:IsSetCard(0x1996) end function cid.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and cid.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(cid.filter,tp, LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,cid.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler()) end function cid.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local atk=tc:GetAttack() local batk=tc:GetBaseAttack() local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) if atk>=batk then e1:SetValue(-300) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) else Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) end end end function cid.spop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(cid.atkfilter,tp, LOCATION_MZONE,LOCATION_MZONE,nil) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(-300) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) tc=g:GetNext() end end