--Verglascent Dormant local cid,id=GetID() function cid.initial_effect(c) --Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCondition(cid.atkcon) e1:SetTarget(cid.atktg) e1:SetOperation(cid.atkop) c:RegisterEffect(e1) --atk local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,id) e3:SetTarget(cid.target) e3:SetOperation(cid.operation) c:RegisterEffect(e3) end function cid.cfilter1(c) return c:IsFaceup() and c:IsSetCard(0x1996) and c:GetAttack()>0 end function cid.filter(c) return c:IsFaceup() and c:GetAttack()>0 end function cid.atkcon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(cid.cfilter1,tp,LOCATION_MZONE,0,1,nil) end function cid.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(cid.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,cid.filter,tp,LOCATION_MZONE,0,1,1,nil) end function cid.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(0) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) end end function cid.filter(c) return c:IsFaceup() and c:GetBaseAttack()>0 end function cid.spfilter2(c,e,tp) return c:IsSetCard(0x1996) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function cid.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and cid.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(cid.filter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,cid.filter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) end function cid.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local atk=tc:GetAttack() local batk=tc:GetBaseAttack() local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) if atk>=batk then e1:SetValue(-300) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) else if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,cid.spfilter2,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local tg=g:GetFirst() if tg and Duel.SpecialSummon(tg,0,tp,tp,false,false,POS_FACEUP) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tg:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tg:RegisterEffect(e2) end Duel.SpecialSummonComplete() end end end