--MMS - Sherlock Holmes --Script by XGlitchy30 local s,id,o=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddFusionProcFun2(c,s.mfilter1,s.ffilter,true) --destroy c:SummonedTrigger(false,false,true,false,0,CATEGORY_HANDES,true,true, nil, nil, s.target, s.operation ) --bounce and destroy c:Quick(false,1,CATEGORY_TOHAND+CATEGORY_DESTROY,EFFECT_FLAG_CARD_TARGET,nil,LOCATION_MZONE,1, nil, nil, aux.Target(s.thfilter,LOCATION_ONFIELD,0,1,1,nil,nil,CATEGORY_TOHAND,nil,nil,aux.Info(CATEGORY_DESTROY,1,PLAYER_ALL,LOCATION_ONFIELD)), aux.CreateOperation( aux.SendToHandOperation(SUBJECT_IT), CONJUNCTION_AND_IF_YOU_DO, aux.DestroyOperation(aux.TRUE,LOCATION_ONFIELD,LOCATION_ONFIELD) ), RELEVANT_TIMINGS ) end function s.mfilter1(c) return c:IsFusionSetCard(0xd71) and c:IsFusionType(TYPE_MONSTER) end function s.ffilter(c,fc,sub,mg,sg) local tp=fc:GetControler() return Duel.IsExistingMatchingCard(Card.IsAttribute,tp,0,LOCATION_MZONE,1,nil,c:GetFusionAttribute()) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,0,LOCATION_HAND,1,nil,REASON_EFFECT) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CARDTYPE) Duel.SetTargetParam(Duel.SelectOption(tp,70,71,72)) end function s.filter(c,typ) return c:IsDiscardable(REASON_EFFECT) and c:IsType(typ) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetFieldGroup(1-tp,LOCATION_HAND,0) if #g==0 then return end local opt=Duel.GetTargetParam() if not opt then return end Duel.ConfirmCards(tp,g) local list={TYPE_MONSTER,TYPE_SPELL,TYPE_TRAP} local typ=list[opt+1] if g:IsExists(s.filter,1,nil,typ) then Duel.BreakEffect() local sg=g:FilterSelect(tp,s.filter,1,1,nil,typ) if #sg>0 then Duel.HintSelection(sg) Duel.SendtoGrave(sg,REASON_EFFECT+REASON_DISCARD) end end Duel.ShuffleHand(1-tp) end function s.thfilter(c,e,tp) return c:IsFaceup() and c:IsST(TYPE_CONTINUOUS+TYPE_FIELD) and c:IsAbleToHand() and Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c) end