--MMS - Trono --Script by XGlitchy30 local s,id,o=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddFusionProcFun2(c,s.mfilter1,aux.Filter(Card.IsFusionAttribute,ATTRIBUTE_LIGHT),true) --destroy c:SummonedTrigger(false,false,true,false,0,CATEGORY_DESTROY,EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY,true, nil, nil, aux.Target(aux.TRUE,0,LOCATION_ONFIELD,1,1,nil,nil,CATEGORY_DESTROY), aux.DestroyOperation(SUBJECT_IT) ) --attack while in DEF c:CanAttackWhileInDefensePosition() --negate c:CreateNegateEffect(true,1,nil,1,LOCATION_MZONE,true, nil, aux.ToDeckCost(s.cfilter,LOCATION_REMOVED) ) end function s.mfilter1(c) return c:IsFusionSetCard(0xd71) and c:IsFusionType(TYPE_MONSTER) end function s.cfilter(c,e,tp,eg,ep,ev,re,r,rp) if not c:IsFaceup() then return false end local rtype=(re:GetActiveType()&0x7) return c:IsType(rtype) end