--Sweetiehard Field local cid,id=GetID() function cid.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --indes local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e2:SetRange(LOCATION_FZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(cid.indtg) e2:SetValue(cid.indct) c:RegisterEffect(e2) local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_SPECIAL_SUMMON) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e5:SetCode(EVENT_TO_GRAVE) e5:SetCountLimit(1,id) e5:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e5:SetCondition(cid.thcon) e5:SetTarget(cid.thtg) e5:SetOperation(cid.thop) c:RegisterEffect(e5) end function cid.indtg(e,c) return c:IsRace(RACE_BEASTWARRIOR) and c:IsAttribute(ATTRIBUTE_DARK) end function cid.indct(e,re,r,rp) if bit.band(r,REASON_BATTLE)==0 then return 0 end local tp=e:GetHandlerPlayer() local a=Duel.GetAttacker() local tc=a:GetBattleTarget() if tc and tc:IsControler(1-tp) then a,tc=tc,a end local dam=Duel.GetBattleDamage(tp) if not tc or dam<=0 then return 1 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(dam) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) return 1 end function cid.thcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousLocation(LOCATION_FZONE) end function cid.filter(c,e,tp) return c:IsSetCard(0xa34) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function cid.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and cid.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(cid.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,cid.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function cid.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end