--Geneseed Dryaglobe local cid,id=GetID() function cid.initial_effect(c) aux.AddOrigConjointType(c) aux.EnableConjointAttribute(c,1) c:EnableReviveLimit() aux.AddOrigEvoluteType(c) aux.AddEvoluteProc(c,nil,8,aux.OR(cid.filter1,cid.filter2),2,99) --discard deck & draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,1)) e1:SetCategory(CATEGORY_DECKDES+CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,id) e1:SetCost(cid.drcost) e1:SetTarget(cid.distg) e1:SetOperation(cid.drop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_BATTLE_DESTROY_REDIRECT) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x57b)) e2:SetValue(LOCATION_DECKSHF) c:RegisterEffect(e2) end function cid.filter1(c,ec,tp) return c:IsAttribute(ATTRIBUTE_FIRE) end function cid.filter2(c,ec,tp) return c:IsRace(RACE_PLANT) end function cid.drcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsCanRemoveEC(tp,3,REASON_COST) end e:GetHandler():RemoveEC(tp,3,REASON_COST) end function cid.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,1) end function cid.cfilter(c) return c:IsRace(RACE_PLANT) and c:IsLocation(LOCATION_GRAVE) end function cid.drop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)==0 then return end Duel.DiscardDeck(tp,1,REASON_EFFECT) local c=e:GetHandler() local tc=Duel.GetOperatedGroup():GetFirst() if tc and c:IsRelateToEffect(e) and tc:IsLocation(LOCATION_GRAVE) and tc:IsRace(RACE_PLANT) then Duel.BreakEffect() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(500) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EXTRA_ATTACK) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetValue(1) c:RegisterEffect(e2) end end