--Serpenterfly of Fiber Vine local cid,id=GetID() function cid.initial_effect(c) --special summon --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetCountLimit(1,id+1000) e1:SetCondition(cid.spcon) e1:SetTarget(cid.sptg) e1:SetOperation(cid.spop) c:RegisterEffect(e1) --summon success local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCountLimit(1,id) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetTarget(cid.thtg) e2:SetOperation(cid.thop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e3) end function cid.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetPreviousLocation()==LOCATION_HAND and (r&REASON_DISCARD)~=0 end function cid.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function cid.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(c:GetLevel()*1) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetReset(RESET_EVENT+RESETS_REDIRECT) e2:SetValue(LOCATION_REMOVED) c:RegisterEffect(e2,true) end end function cid.thfilter(c) return c:IsSetCard(0x57b) and c:IsAbleToHand() and not c:IsCode(19900015) end function cid.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cid.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cid.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end