--created by Seth, coded by Lyris --Shadow NOVA - Gaz local s,id,o=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(function(e,tp,eg,ep,ev) Duel.NegateActivation(ev) end) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,id+o*10) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCost(s.scost) e2:SetTarget(s.stg) e2:SetOperation(s.sop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCondition(function() return c:IsSummonType(SUMMON_VALUE_SELF) end) e3:SetOperation(function() c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,0)) end) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e4:SetCode(EVENT_BATTLE_DESTROYING) e4:SetRange(LOCATION_MZONE) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetCategory(CATEGORY_DAMAGE) e4:SetCondition(s.con) e4:SetTarget(s.tg) e4:SetOperation(s.op) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD) e5:SetCode(EFFECT_CANNOT_ACTIVATE) e5:SetRange(LOCATION_MZONE) e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e5:SetTargetRange(0,1) e5:SetCondition(function() return c:GetFlagEffect(id)>0 and Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceup,Card.IsSetCard),e5:GetHandlerPlayer(),LOCATION_MZONE,0,2,nil,0xe1f) end) e5:SetValue(s.aclimit) c:RegisterEffect(e5) end function s.filter(c,tp) return c:IsOnField() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0xe1f) and c:IsControler(tp) end function s.condition(e,tp,eg,ep,ev,re,r,rp) if e==re or e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) or not Duel.IsChainNegatable(ev) then return false end local ex,tg,tc=Duel.GetOperationInfo(ev,CATEGORY_DESTROY) return ex and tg~=nil and tc+tg:FilterCount(s.filter,nil,tp)-tg:GetCount()>0 end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToGraveAsCost() end Duel.SendtoGrave(c,REASON_COST) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) end function s.cfilter(c) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xe1f) and c:IsAbleToGraveAsCost() end function s.scost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,2,nil) end Duel.DiscardHand(tp,s.cfilter,2,2,REASON_COST) end function s.stg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,SUMMON_VALUE_SELF,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function s.sop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,SUMMON_VALUE_SELF,tp,tp,false,false,POS_FACEUP) end end function s.con(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():GetFlagEffect(id)==0 then return false end local rc=eg:GetFirst() return rc:IsRelateToBattle() and rc:IsStatus(STATUS_OPPO_BATTLE) and rc:IsControler(tp) and rc:IsFaceup() and rc:IsSetCard(0xe1f) end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(500) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500) end function s.op(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end function s.aclimit(e,re,tp) return re:GetActivateLocation()==LOCATION_GRAVE and re:IsActiveType(TYPE_MONSTER) end