--created by Seth, coded by Lyris --Shadow NOVA - Duster local s,id,o=GetID() function s.initial_effect(c) local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_NEGATE+CATEGORY_DAMAGE) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetCode(EVENT_CHAINING) e4:SetRange(LOCATION_HAND) e4:SetCondition(s.con) e4:SetCost(s.cost) e4:SetTarget(s.tg) e4:SetOperation(s.op) c:RegisterEffect(e4) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,id+o*10) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCost(s.scost) e2:SetTarget(s.stg) e2:SetOperation(s.sop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetOperation(function() c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(id,0)) end) c:RegisterEffect(e3) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCondition(function(e) return e:GetHandler():GetFlagEffect(id)>0 and Duel.IsAbleToEnterBP() end) e1:SetTarget(s.atg) e1:SetOperation(s.aop) c:RegisterEffect(e1) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e5:SetCode(EVENT_DESTROYED) e5:SetProperty(EFFECT_FLAG_DELAY) e5:SetCategory(CATEGORY_SPECIAL_SUMMON) e5:SetCondition(function() return c:IsPreviousLocation(LOCATION_MZONE) and (c:IsSummonType(SUMMON_TYPE_SPECIAL) or c:GetFlagEffect(id)>0) and c:IsReason(REASON_BATTLE+REASON_EFFECT) end) e5:SetTarget(s.sptg) e5:SetOperation(s.spop) c:RegisterEffect(e5) if not s.global_check then s.global_check=true if not s.spsum_effects then s.spsum_effects={e1:Clone()} else table.insert(s.spsum_effects,e1:Clone()) end end end function s.con(e,tp,eg,ep,ev,re,r,rp) return rp~=tp and Duel.IsChainNegatable(ev) and re:IsHasCategory(CATEGORY_SPECIAL_SUMMON) and Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceup,Card.IsSetCard),tp,LOCATION_MZONE,0,1,nil,0xe1f) end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToGraveAsCost() end Duel.SendtoGrave(c,REASON_COST) end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500) end function s.op(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) then Duel.Damage(1-tp,500,REASON_EFFECT) end end function s.cfilter(c) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xe1f) and c:IsAbleToGraveAsCost() end function s.scost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,s.cfilter,1,1,REASON_COST) end function s.stg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function s.sop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end function s.filter(c) return c:IsFaceup() and c:IsSetCard(0xe1f) and c:GetEffectCount(EFFECT_EXTRA_ATTACK)==0 end function s.atg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil) end function s.aop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetValue(1) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end function s.sfilter(c,e,tp) return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsSetCard(0xe1f) and not c:IsCode(id) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.sfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND) end function s.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.SpecialSummon(Duel.SelectMatchingCard(tp,s.sfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp),0,tp,tp,false,false,POS_FACEUP) end