--The Advocate of Justice's Door function c19772610.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c19772610.target) e1:SetOperation(c19772610.activate) c:RegisterEffect(e1) --pop and draw local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_PHASE+PHASE_STANDBY) e2:SetRange(LOCATION_GRAVE) e2:SetCondition(c19772610.drcon) e2:SetCost(c19772610.drcost) e2:SetTarget(c19772610.drtg) e2:SetOperation(c19772610.drop) c:RegisterEffect(e2) end function c19772610.filter(c) return c:IsSetCard(0x197) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c19772610.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c19772610.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c19772610.activate(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c19772610.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c19772610.efilter(c) return c:IsFaceup() and c:IsSetCard(0x197) end function c19772610.drcon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c19772610.efilter,tp,LOCATION_MZONE,0,1,nil) end function c19772610.drcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() end Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_COST) end function c19772610.drtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c19772610.drop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT) and Duel.IsPlayerCanDraw(tp,1) and Duel.IsPlayerCanDraw(1-tp,1) then Duel.Draw(tp,1,REASON_EFFECT) Duel.Draw(1-tp,1,REASON_EFFECT) Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT) end end