--AoJ dell'Est, Aizen --Script by XGlitchy30 function c19772601.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x197),aux.NonTuner(nil),1) c:EnableReviveLimit() --secure synchrosum local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EFFECT_CANNOT_DISABLE_SPSUMMON) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) c:RegisterEffect(e0) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(19772601,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCondition(c19772601.eqcon) e1:SetTarget(c19772601.eqtg) e1:SetOperation(c19772601.eqop) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EVENT_LEAVE_FIELD_P) e2:SetOperation(c19772601.equipprev) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(19772601,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetCode(EVENT_LEAVE_FIELD) e3:SetCondition(c19772601.spcon) e3:SetTarget(c19772601.sptg) e3:SetOperation(c19772601.spop) e3:SetLabelObject(e2) c:RegisterEffect(e3) --multiattack local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_ATTACK_ALL) e4:SetValue(1) c:RegisterEffect(e4) end --filters function c19772601.eqfilter(c) return c:IsFaceup() and c:IsAbleToChangeControler() end function c19772601.eqeffect(c) return c:GetFlagEffect(19772601) end --equip function c19772601.eqcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) end function c19772601.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c19772601.eqfilter(chkc) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c19772601.eqfilter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,c19772601.eqfilter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) end function c19772601.eqlimit(e,c) return e:GetOwner()==c end function c19772601.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then if c:IsFaceup() and c:IsRelateToEffect(e) then local lv=0 if tc:IsType(TYPE_XYZ) then lv=tc:GetRank() else lv=tc:GetLevel() end if lv<0 then atk=0 end if not Duel.Equip(tp,tc,c,false) then return end --Add Equip limit tc:RegisterFlagEffect(19772601,RESET_EVENT+0x1fe0000,0,0) e:SetLabelObject(tc) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetValue(c19772601.eqlimit) tc:RegisterEffect(e1) if lv>0 then local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OWNER_RELATE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetReset(RESET_EVENT+0x1fe0000) e2:SetValue(lv*100) tc:RegisterEffect(e2) end else Duel.SendtoGrave(tc,REASON_EFFECT) end end end --spsummon function c19772601.equipprev(e,tp,eg,ep,ev,re,r,rp) if e:GetLabelObject() then e:GetLabelObject():DeleteGroup() end local g=e:GetHandler():GetEquipGroup() g:KeepAlive() local eq=g:Filter(c19772601.eqeffect,nil) eq:KeepAlive() e:SetLabelObject(eq:GetFirst()) end function c19772601.eqcheck(e) return e:GetHandler():GetEquipGroup():IsExists(aux.TRUE,1,nil) end function c19772601.spcon(e,tp,eg,ep,ev,re,r,rp) return c19772601.eqcheck(e) and e:GetHandler():IsPreviousPosition(POS_FACEUP) end function c19772601.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local eq=e:GetLabelObject():GetLabelObject() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and eq:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED) end function c19772601.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local eq=e:GetLabelObject():GetLabelObject() if eq and eq:IsCanBeSpecialSummoned(e,0,tp,false,false) then Duel.SpecialSummon(eq,0,tp,tp,false,false,POS_FACEUP) end end