--AoJ Ritual Spell Card --Script by XGlitchy30 function c19772596.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c19772596.target) e1:SetOperation(c19772596.activate) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,19772596) e2:SetCost(c19772596.ecost) e2:SetTarget(c19772596.etg) e2:SetOperation(c19772596.eop) c:RegisterEffect(e2) end --filters function c19772596.filter(c,e,tp,m1,m2,ft) if not c:IsSetCard(0x197) or bit.band(c:GetType(),0x81)~=0x81 or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end local mg=m1:Filter(Card.IsCanBeRitualMaterial,c,c) mg:Merge(m2) if c.mat_filter then mg=mg:Filter(c.mat_filter,nil) end if mg:IsContains(c) then mg:RemoveCard(c) end if ft>0 then return mg:CheckWithSumEqual(Card.GetRitualLevel,c:GetLevel()+4,1,99,c) else return mg:IsExists(c19772596.mfilterf,1,nil,tp,mg,c) end end function c19772596.mfilterf(c,tp,mg,rc) if c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then Duel.SetSelectedCard(c) return mg:CheckWithSumEqual(Card.GetRitualLevel,rc:GetLevel()+4,1,99,rc) else return false end end function c19772596.mfilter(c) return c:GetLevel()>0 and c:IsSetCard(0x197) and c:IsRace(RACE_SPELLCASTER+RACE_WARRIOR) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() end function c19772596.efilter(c) return c:IsFaceup() and c:IsCode(19772606) end --Activate function c19772596.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local mg1=Duel.GetRitualMaterial(tp) local mg2=Duel.GetMatchingGroup(c19772596.mfilter,tp,LOCATION_GRAVE,0,nil) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) return ft>-1 and Duel.IsExistingMatchingCard(c19772596.filter,tp,LOCATION_HAND,0,1,nil,e,tp,mg1,mg2,ft) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c19772596.activate(e,tp,eg,ep,ev,re,r,rp) local mg1=Duel.GetRitualMaterial(tp) local mg2=Duel.GetMatchingGroup(c19772596.mfilter,tp,LOCATION_GRAVE,0,nil) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c19772596.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp,mg1,mg2,ft) local tc=g:GetFirst() if tc then local mg=mg1:Filter(Card.IsCanBeRitualMaterial,tc,tc) mg:Merge(mg2) if mg:IsContains(tc) then mg:RemoveCard(tc) end local mat=nil if ft>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) mat=mg:SelectWithSumEqual(tp,Card.GetRitualLevel,tc:GetLevel()+4,1,99,tc) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) mat=mg:FilterSelect(tp,c19772596.mfilterf,1,1,nil,tp,mg,tc) Duel.SetSelectedCard(mat) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local mat2=mg:SelectWithSumEqual(tp,Card.GetRitualLevel,tc:GetLevel()+4,0,99,tc) mat:Merge(mat2) end tc:SetMaterial(mat) Duel.ReleaseRitualMaterial(mat) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP) tc:CompleteProcedure() end end --draw function c19772596.ecost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() end Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_COST) end function c19772596.etg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c19772596.eop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end