--Aggressiva AoJ Difensore, Valkyrios --Script by XGlitchy30 function c19772585.initial_effect(c) --spsum procedure local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM) e1:SetTargetRange(POS_FACEUP_DEFENSE,0) e1:SetRange(LOCATION_HAND) e1:SetCondition(c19772585.spcon) c:RegisterEffect(e1) --defense attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DEFENSE_ATTACK) e2:SetValue(1) c:RegisterEffect(e2) --atklimit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_CANNOT_ATTACK) e3:SetCondition(c19772585.atkcon) c:RegisterEffect(e3) --extra summon local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetRange(LOCATION_MZONE) e4:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0) e4:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e4:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x197)) c:RegisterEffect(e4) --effect gain local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e5:SetCode(EVENT_BE_MATERIAL) e5:SetCondition(c19772585.efcon) e5:SetOperation(c19772585.efop) c:RegisterEffect(e5) end --filters function c19772585.afilter(c) return c:IsFaceup() and c:IsSetCard(0x197) end --spsum procedure function c19772585.spcon(e,c) if c==nil then return true end return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0 end --atklimit function c19772585.atkcon(e) return not Duel.IsExistingMatchingCard(c19772585.afilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,2,nil) end --effect gain function c19772585.efcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return r==REASON_XYZ and c:GetReasonCard():IsSetCard(0x197) end function c19772585.efop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local rc=c:GetReasonCard() local p=rc:GetControler() local e1=Effect.CreateEffect(rc) e1:SetDescription(aux.Stringid(19772585,0)) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_CLIENT_HINT+EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(c19772585.atkval) e1:SetReset(RESET_EVENT+0x1fe0000) rc:RegisterEffect(e1,true) if not rc:IsType(TYPE_EFFECT) then local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_ADD_TYPE) e2:SetValue(TYPE_EFFECT) e2:SetReset(RESET_EVENT+0x1fe0000) rc:RegisterEffect(e2,true) end end function c19772585.atkval(e,c) return Duel.GetMatchingGroupCount(aux.TRUE,0,LOCATION_GRAVE,LOCATION_GRAVE,nil)*200 end