--Vile Fusion of the False Reality local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.filter0(c) return (c:IsLocation(LOCATION_ONFIELD) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x83e) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() end function s.filter1(c,e) return (c:IsLocation(LOCATION_ONFIELD) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x83e) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e) end function s.filter2(c,e,tp,m,f,chkf) return c:IsType(TYPE_FUSION) and c:IsSetCard(0x83e) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local chkf=tp local mg=Duel.GetMatchingGroup(s.filter0,tp,LOCATION_ONFIELD+LOCATION_REMOVED,0,nil) local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf) if not res then local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() local mg3=fgroup(ce,e,tp) local mf=ce:GetValue() res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) end end return res end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_ONFIELD+LOCATION_REMOVED) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local chkf=tp local mg=Duel.GetMatchingGroup(s.filter1,tp,LOCATION_ONFIELD+LOCATION_REMOVED,0,nil,e) local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg,nil,chkf) local mg3=nil local sg2=nil local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() mg3=fgroup(ce,e,tp) local mf=ce:GetValue() sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf) end if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then local sg=sg1:Clone() if sg2 then sg:Merge(sg2) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf) tc:SetMaterial(mat) if mat:IsExists(Card.IsFacedown,1,nil) then local cg=mat:Filter(Card.IsFacedown,nil) Duel.ConfirmCards(1-tp,cg) end Duel.SendtoDeck(mat,nil,2,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) else local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local fop=ce:GetOperation() fop(ce,e,tp,tc,mat2) end tc:CompleteProcedure() local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(aux.tgoval) tc:RegisterEffect(e1,true) end end