--created by Seth, coded by Lyris local cid,id=GetID() function cid.initial_effect(c) local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) e0:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e0:SetCategory(CATEGORY_TOHAND) e0:SetTarget(cid.tg) e0:SetOperation(cid.op) c:RegisterEffect(e0) end function cid.filter(c,tp) local re=c:GetReasonEffect() if not re then return false end local rc,rp=re:GetHandler(),re:GetHandlerPlayer() return c:IsFaceup() and c:IsSetCard(0x83e) and rc:IsSetCard(0x83e) and rp==tp and c:IsAbleToHand() end function cid.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.filter,tp,LOCATION_REMOVED,0,2,nil,tp) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_REMOVED) end function cid.op(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cid.filter,tp,LOCATION_REMOVED,0,2,2,nil,tp) if #g==2 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end