--created by Seth, coded by Lyris local cid,id=GetID() function cid.initial_effect(c) local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_IGNITION) e0:SetRange(LOCATION_HAND) e0:SetCategory(CATEGORY_SPECIAL_SUMMON) e0:SetCost(cid.spcost) e0:SetTarget(cid.sptg1) e0:SetOperation(cid.spop1) c:RegisterEffect(e0) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetTarget(cid.tg) e1:SetOperation(cid.op) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_DESTROYED) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCountLimit(1,id) e2:SetCost(cid.cost) e2:SetTarget(cid.sptg2) e2:SetOperation(cid.spop2) c:RegisterEffect(e2) end function cid.cfilter(c) return c:IsSetCard(0x83e) and c:IsAbleToRemoveAsCost() end function cid.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceup,cid.cfilter),tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Remove(Duel.SelectMatchingCard(tp,aux.AND(Card.IsFaceup,cid.cfilter),tp,LOCATION_MZONE,0,1,1,nil),POS_FACEUP,REASON_COST) end function cid.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function cid.spop1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end function cid.filter(c,e,tp) return c:IsSetCard(0x83e) and c:IsType(TYPE_TUNER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function cid.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and cid.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(cid.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,cid.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function cid.op(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) local e0=Effect.CreateEffect(e:GetHandler()) e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e0:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e0:SetRange(LOCATION_MZONE) e0:SetCode(EVENT_PHASE+PHASE_END) e0:SetOperation(function() Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) end) e0:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e0:SetCountLimit(1) tc:RegisterEffect(e0,true) end Duel.SpecialSummonComplete() end function cid.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.cfilter,tp,LOCATION_DECK,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,cid.cfilter,tp,LOCATION_DECK,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function cid.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function cid.spop2(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetHandler() if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1) local e1=Effect.CreateEffect(tc) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1,true) local de=Effect.CreateEffect(tc) de:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) de:SetCode(EVENT_PHASE+PHASE_END) de:SetCountLimit(1) de:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) de:SetLabelObject(tc) de:SetCondition(cid.descon) de:SetOperation(cid.desop) if Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_END then de:SetLabel(Duel.GetTurnCount()) de:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,2) else de:SetLabel(0) de:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN) end Duel.RegisterEffect(de,tp) end end function cid.descon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() return Duel.GetTurnPlayer()==tp and Duel.GetTurnCount()~=e:GetLabel() and tc:GetFlagEffect(id)~=0 end function cid.desop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) end