--created by Seth, coded by Lyris local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetRange(LOCATION_EXTRA) e2:SetCondition(s.spcon) e2:SetOperation(s.spop) c:RegisterEffect(e2) c:SetSPSummonOnce(id) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,id) e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e3:SetCost(s.cost) e3:SetTarget(s.tg) e3:SetOperation(s.op) c:RegisterEffect(e3) end function s.filter(c,f) return c:IsType(TYPE_TUNER) and c:IsAttack(0) and c:IsDefense(1800) and (not f or f(c)) end function s.spcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.GetLocationCountFromEx(tp)>0 and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE,0,3,nil,Card.IsAbleToDeckAsCost) end function s.spop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_GRAVE,0,3,3,nil,Card.IsAbleToDeckAsCost) c:SetMaterial(g) Duel.SendtoDeck(g,nil,2,REASON_COST) end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_BATTLE_PHASE)==0 and Duel.IsExistingMatchingCard(Card.IsAbleToRemoveAsCost,tp,LOCATION_ONFIELD,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Remove(Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_ONFIELD,0,1,1,nil),POS_FACEUP,REASON_COST) end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,Card.IsAbleToHand) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function s.op(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_BP) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,Card.IsAbleToHand) if #g>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end