local m=19251409 local cm=_G["c"..m] cm.name="念力癔症俳优龙" function cm.initial_effect(c) aux.AddSynchroMixProcedure(c,aux.Tuner(Card.IsRace,RACE_PSYCHO),aux.Tuner(Card.IsRace,RACE_PSYCHO),nil,aux.NonTuner(nil),1,99) c:EnableReviveLimit() local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetCode(EFFECT_SPSUMMON_CONDITION) e2:SetRange(LOCATION_EXTRA) e2:SetValue(cm.splimit) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_PATRICIAN_OF_DARKNESS) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetTargetRange(0,1) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_ATKCHANGE) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_ATTACK_ANNOUNCE) e4:SetRange(LOCATION_MZONE) e4:SetCondition(cm.atkcon) e4:SetCost(cm.atkcost) e4:SetOperation(cm.atkop) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_IGNITION) e5:SetRange(LOCATION_MZONE) e5:SetProperty(EFFECT_FLAG_CARD_TARGET) e5:SetCountLimit(1,m) e5:SetCost(cm.setcost) e5:SetTarget(cm.settg) e5:SetOperation(cm.setop) c:RegisterEffect(e5) end function cm.splimit(e,se,sp,st) return bit.band(st,SUMMON_TYPE_SYNCHRO)==SUMMON_TYPE_SYNCHRO end function cm.atkcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return (Duel.GetAttacker()==c or Duel.GetAttackTarget()==c) end function cm.cfilter(c) return c:IsRace(RACE_PSYCHO) and c:IsAbleToRemoveAsCost() end function cm.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_DECK,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_DECK,0,1,1,nil) e:SetLabel(g:GetFirst():GetAttack()) Duel.Remove(g,POS_FACEUP,REASON_COST) end function cm.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(e:GetLabel()/2) c:RegisterEffect(e1) end end function cm.setcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_GRAVE,0,2,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_GRAVE,0,2,2,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function cm.setfilter(c,tp) return (c:GetType()==TYPE_SPELL or c:GetType()==TYPE_TRAP) and c:IsSSetable() end function cm.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and cm.setfilter(chkc,tp) end if chk==0 then return Duel.IsExistingTarget(cm.setfilter,tp,LOCATION_GRAVE,0,1,nil,tp) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectTarget(tp,cm.setfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0) end function cm.setop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then Duel.SSet(tp,tc) end end