local m=19251408 local cm=_G["c"..m] cm.name="超念力人造机人" function cm.initial_effect(c) aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_PSYCHO),aux.NonTuner(Card.IsRace,RACE_PSYCHO),1) c:EnableReviveLimit() local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_REMOVE) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,m) e2:SetCost(cm.rmcost) e2:SetTarget(cm.rmtg) e2:SetOperation(cm.rmop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_RECOVER) e3:SetCode(EVENT_BATTLE_DESTROYING) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCountLimit(1) e3:SetCondition(cm.rccon) e3:SetTarget(cm.rctg) e3:SetOperation(cm.rcop) c:RegisterEffect(e3) end function cm.cfilter(c) return c:IsRace(RACE_PSYCHO) and c:IsAbleToRemoveAsCost() end function cm.rmcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function cm.filter(c) return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() end function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_GRAVE) and cm.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,0,LOCATION_GRAVE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectTarget(tp,cm.filter,tp,0,LOCATION_GRAVE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,1-tp,LOCATION_GRAVE) end function cm.rmop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_REMOVED) then local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_DISABLE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetTarget(cm.distg) e1:SetLabelObject(tc) e1:SetReset(RESET_PHASE+PHASE_END,2) Duel.RegisterEffect(e1,tp) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_CHAIN_SOLVING) e2:SetCondition(cm.discon) e2:SetOperation(cm.disop) e2:SetLabelObject(tc) e2:SetReset(RESET_PHASE+PHASE_END,2) Duel.RegisterEffect(e2,tp) end end function cm.distg(e,c) local tc=e:GetLabelObject() return c:IsOriginalCodeRule(tc:GetOriginalCodeRule()) end function cm.discon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() return re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsOriginalCodeRule(tc:GetOriginalCodeRule()) end function cm.disop(e,tp,eg,ep,ev,re,r,rp) Duel.NegateEffect(ev) end function cm.rccon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local bc=c:GetBattleTarget() return c:IsRelateToBattle() and bc:IsType(TYPE_MONSTER) end function cm.rctg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local dam=e:GetHandler():GetAttack() if dam<0 then dam=0 end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(dam) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,dam) end function cm.rcop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Recover(p,d,REASON_EFFECT) end