--created by Thauma, coded by Lyris local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xa44),4,2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,id) e3:SetCategory(CATEGORY_DICE+CATEGORY_DISABLE+CATEGORY_TOGRAVE+CATEGORY_REMOVE) e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e3:SetCost(s.cost) e3:SetTarget(s.target) e3:SetOperation(s.operation) c:RegisterEffect(e3) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_DESTROYED) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,id+100) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCondition(s.condition) e2:SetTarget(s.tg) e2:SetOperation(s.op) c:RegisterEffect(e2) end s.toss_dice=true function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:CheckRemoveOverlayCard(tp,1,REASON_COST) end c:RemoveOverlayCard(tp,1,1,REASON_COST) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToGrave,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e) or Duel.IsExistingMatchingCard(aux.disfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsExistingTarget(aux.AND(Card.IsType,Card.IsAbleToRemove),tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil,TYPE_SPELL+TYPE_TRAP) end Duel.SetOperationInfo(0,CATEGORY_DICE,nil,0,tp,1) end function s.rfilter(c,e) return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToRemove() and c:IsCanBeEffectTarget(e) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local op=Duel.TossDice(tp,1) if op<3 then local c=e:GetHandler() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE) local g=Duel.SelectMatchingCard(tp,aux.disfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.HintSelection(g) local tc=g:GetFirst() Duel.NegateRelatedChain(tc,RESET_TURN_SET) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) if tc:IsType(TYPE_TRAPMONSTER) then local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e3) end elseif op<5 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,aux.AND(Card.IsAbleToGrave,Card.IsCanBeEffectTarget),tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e) Duel.HintSelection(g) Duel.SendtoGrave(g,REASON_EFFECT) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,s.rfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,2,nil,e) Duel.HintSelection(g) Duel.Remove(g,POS_FACEUP,REASON_EFFECT) end end function s.cfilter(c,tp) return c:IsPreviousLocation(LOCATION_PZONE) and c:GetPreviousControler()==tp end function s.condition(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(s.cfilter,1,nil,tp) end function s.filter(c) return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and c:IsSetCard(0xa44) and c:IsCanOverlay() end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil) end end function s.op(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL) Duel.Overlay(e:GetHandler(),Duel.SelectMatchingCard(tp,aux.AND(s.filter,aux.NOT(Card.IsImmuneToEffect)),tp,LOCATION_EXTRA,0,1,1,nil,e)) end