local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) --Destroy local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EVENT_LEAVE_FIELD_P) e2:SetOperation(s.checkop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e3:SetCode(EVENT_LEAVE_FIELD) e3:SetOperation(s.desop) e3:SetLabelObject(e2) c:RegisterEffect(e3) --Destroy2 local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e4:SetRange(LOCATION_SZONE) e4:SetCode(EVENT_LEAVE_FIELD) e4:SetCondition(s.descon2) e4:SetOperation(s.desop2) c:RegisterEffect(e4) --effect gain local e8=Effect.CreateEffect(c) e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e8:SetCode(EVENT_SPSUMMON) e8:SetCondition(s.efcon) e8:SetRange(LOCATION_SZONE) e8:SetOperation(s.efop) e8:SetLabelObject(e1) c:RegisterEffect(e8) local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_FIELD) e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE) e6:SetRange(LOCATION_SZONE) e6:SetCode(EFFECT_MATERIAL_CHECK) e6:SetValue(s.valcheck) c:RegisterEffect(e6) end function s.mtfilter(c,tc) return c==tc end function s.valcheck(e,c) if c:GetMaterial():IsExists(s.mtfilter,1,nil,e:GetHandler():GetFirstCardTarget()) then e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) end end function s.efcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(id)>0 end function s.efop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end function s.filter(c,e,tp) return c:IsSetCard(0x617) and c:GetLevel()==3 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:GetLocation()==LOCATION_GRAVE and chkc:GetControler()==tp and chkc:IsCanBeSpecialSummoned(e,0,tp,false,false) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() e:SetLabelObject(tc) if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then c:SetCardTarget(tc) Duel.SpecialSummonComplete() end end function s.checkop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsDisabled() then e:SetLabel(1) else e:SetLabel(0) end end function s.thfilter(c) return c:IsSetCard(0x617) and c:IsAbleToHand() and c:IsType(TYPE_MONSTER) end function s.desop(e,tp,eg,ep,ev,re,r,rp) if e:GetLabelObject():GetLabel()~=0 then return end local tc=e:GetHandler():GetFirstCardTarget() if tc and tc:IsLocation(LOCATION_MZONE) then if Duel.Destroy(tc,REASON_EFFECT)>0 and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) then local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil) if #g>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end end end function s.descon2(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetHandler():GetFirstCardTarget() return tc and eg:IsContains(tc) and tc:IsReason(REASON_DESTROY) end function s.desop2(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end