--created by Windy Gurls, coded by Lyris local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCategory(CATEGORY_TODECK) e1:SetCondition(function(e) return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL) end) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_BE_BATTLE_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCategory(CATEGORY_DESTROY) e2:SetCondition(function(e,tp,eg) local bc=eg:GetFirst() return bc:GetBattleTarget()==e:GetHandler() and bc:GetCounter(0x1015)>0 end) e2:SetOperation(s.op) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCategory(CATEGORY_COUNTER) e3:SetTarget(s.cttg) e3:SetOperation(s.ctop) c:RegisterEffect(e3) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.AND(Card.IsSetCard,Card.IsAbleToDeck),tp,LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE) end function s.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.SendtoDeck(Duel.SelectMatchingCard(tp,aux.AND(Card.IsSetCard,Card.IsAbleToDeck),tp,LOCATION_GRAVE,0,1,nil,0xa40),nil,2,REASON_EFFECT) end function s.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local bc=c:GetBattleTarget() if not tc:IsRelateToBattle() then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetRange(LOCATION_MZONE) e1:SetOperation(function() Duel.Destroy(bc,REASON_EFFECT) end) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE) bc:RegisterEffect(e1,true) end function s.ctfilter(c) return c:IsSetCard(0xa40) and c:IsCanAddCounter(0x1015,1) end function s.cttg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.ctfilter,tp,LOCATION_MZONE,0,1,nil) end end function s.ctop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_COUNTER) local tc=Duel.SelectMatchingCard(s.ctfilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst() if tc then tc:AddCounter(0x1015,1) end end