--created by RespectBlindfolds, coded by Lyris --The Mystic's Successor local s,id,o=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddOrigBigbangType(c) aux.AddBigbangProc(c,aux.FilterEqualFunction(Card.GetVibe,1),1,aux.FilterEqualFunction(Card.GetVibe,-1),1) local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EFFECT_MATERIAL_LIMIT) e0:SetValue(s.mlimit) c:RegisterEffect(e0) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCountLimit(1,id) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCondition(function() return c:IsSummonType(SUMMON_TYPE_BIGBANG) end) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.mlimit(e,c,fc,st) return st~=SUMMON_TYPE_BIGBANG or not c:IsAttack(1500) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFacedown,tp,0,LOCATION_ONFIELD,1,nil) end end function s.activate(e,tp,eg,ep,ev,re,r,rp) local c,g=e:GetHandler(),Duel.GetMatchingGroup(Card.IsFacedown,tp,0,LOCATION_ONFIELD,nil) Duel.ConfirmCards(tp,g) local sg=g:Filter(Card.IsAbleToGrave,nil) if #sg>0 and Duel.SelectEffectYesNo(tp,c) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local tg=sg:Select(tp,1,1,nil) Duel.HintSelection(tg) Duel.BreakEffect() local tc=tg:GetFirst() Duel.SendtoGrave(tc,REASON_EFFECT) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_TRIGGER) e1:SetRange(LOCATION_GRAVE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end