--Temporius Break local s,id=GetID() function s.initial_effect(c) --Target 1 Time Leap Monster on the field or that is banished and 1 card your opponent controls; return the first target to the Extra Deck, and if you do, destroy the second target. local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOEXTRA+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.cfilter(c) return c:IsType(TYPE_TIMELEAP) and c:IsFaceup() and c:IsAbleToExtra() end function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return Duel.IsExistingTarget(s.cfilter,tp,LOCATION_MZONE+LOCATION_REMOVED,LOCATION_MZONE+LOCATION_REMOVED,1,nil) and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g1=Duel.SelectTarget(tp,s.cfilter,tp,LOCATION_MZONE+LOCATION_REMOVED,LOCATION_MZONE+LOCATION_REMOVED,1,1,nil) e:SetLabelObject(g1:GetFirst()) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,g1,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g2,1,0,0) end function s.activate(e) local tc1=e:GetLabelObject() local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tc2=g:GetFirst() if tc2==tc1 then tc2=g:GetNext() end if tc1:IsRelateToEffect(e) and tc1:IsFaceup() and Duel.SendtoDeck(tc1,nil,0,REASON_EFFECT)~=0 and tc1:IsLocation(LOCATION_EXTRA) and tc2:IsRelateToEffect(e) then Duel.Destroy(tc2,REASON_EFFECT) end end