--Discarded Amethyst local ref=_G['c'..171000128] function ref.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCountLimit(1,171000128+EFFECT_COUNT_CODE_OATH) e1:SetCost(ref.cost) e1:SetTarget(ref.target) e1:SetOperation(ref.activate) c:RegisterEffect(e1) end function ref.cfilter(c) return c:IsFaceup() and c:IsSetCard(0xfef) and c:IsDestructable() end function ref.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(ref.cfilter,tp,LOCATION_PZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectMatchingCard(tp,ref.cfilter,tp,LOCATION_PZONE,0,1,1,nil) Duel.Destroy(g,REASON_COST) end function ref.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function ref.activate(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end