--Brilliant Amethyst function c171000127.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,171000127) e1:SetTarget(c171000127.target) e1:SetOperation(c171000127.activate) c:RegisterEffect(e1) --cannot be destroyed local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,171000127) e2:SetCost(c171000127.indcost) e2:SetTarget(c171000127.indtg) e2:SetOperation(c171000127.indop) c:RegisterEffect(e2) end function c171000127.filter(c) return c:IsFaceup() and c:IsSetCard(0xfef) and c:IsType(TYPE_MONSTER) end function c171000127.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c171000127.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c171000127.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c171000127.filter,tp,LOCATION_MZONE,0,1,1,nil) end function c171000127.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PRE_BATTLE_DAMAGE) e1:SetCondition(c171000127.ddcon) e1:SetOperation(c171000127.ddop) e1:SetOwnerPlayer(tp) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end function c171000127.ddcon(e,tp,eg,ep,ev,re,r,rp) return ep~=e:GetOwnerPlayer() end function c171000127.ddop(e,tp,eg,ep,ev,re,r,rp) Duel.ChangeBattleDamage(ep,ev*2) end function c171000127.indcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function c171000127.indtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c171000127.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c171000127.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c171000127.filter,tp,LOCATION_MZONE,0,1,1,nil) end function c171000127.indop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) tc:RegisterEffect(e2) end end