--Psychether Magician, Bombasta function c17029604.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(17029604,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,17029604+EFFECT_COUNT_CODE_OATH) e1:SetCost(c17029604.descost) e1:SetTarget(c17029604.destg) e1:SetOperation(c17029604.desop) c:RegisterEffect(e1) --Activate, SS self local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(17029604,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_ACTIVATE) e2:SetCode(EVENT_FREE_CHAIN) e2:SetCountLimit(1,17029604+EFFECT_COUNT_CODE_OATH) e2:SetCost(c17029604.spcost) e2:SetTarget(c17029604.sptg) e2:SetOperation(c17029604.spop) c:RegisterEffect(e2) --reveal local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(17029604,2)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetCode(EVENT_TO_GRAVE) e3:SetCondition(c17029604.revcon) e3:SetTarget(c17029604.revtg) e3:SetOperation(c17029604.revop) c:RegisterEffect(e3) end function c17029604.costfilter(c,ft) return c:IsAbleToGraveAsCost() end function c17029604.descost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if chk==0 then return Duel.IsExistingMatchingCard(c17029604.costfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,c,ft) end local g=nil Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) if ft<=0 then g=Duel.SelectMatchingCard(tp,c17029604.costfilter,tp,LOCATION_MZONE,0,1,1,c,ft) else g=Duel.SelectMatchingCard(tp,c17029604.costfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,c,ft) end Duel.SendtoGrave(g,REASON_COST) end function c17029604.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(1-tp) end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c17029604.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end function c17029604.cfilter(c) return c:IsType(TYPE_SPELL) and c:IsSetCard(0x720) and c:IsAbleToRemoveAsCost() end function c17029604.cfcost(c) return c:IsCode(17029609) and c:IsAbleToRemoveAsCost() end function c17029604.spcost(e,tp,eg,ep,ev,re,r,rp,chk) local b1=Duel.IsExistingMatchingCard(c17029604.cfilter,tp,LOCATION_GRAVE,0,1,nil) local b2=Duel.IsExistingMatchingCard(c17029604.cfcost,tp,LOCATION_GRAVE,0,1,nil) if chk==0 then return b1 or b2 end if b2 and (not b1 or Duel.SelectYesNo(tp,aux.Stringid(17029609,1))) then local tg=Duel.GetFirstMatchingCard(c17029604.cfcost,tp,LOCATION_GRAVE,0,nil) Duel.Remove(tg,POS_FACEUP,REASON_COST) else local g=Duel.SelectMatchingCard(tp,c17029604.cfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end end function c17029604.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,17029604,0x720,0x21,1500,1500,4,RACE_FAIRY,ATTRIBUTE_LIGHT) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function c17029604.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local c=e:GetHandler() if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,17029604,0x720,0x21,1500,1500,4,RACE_FAIRY,ATTRIBUTE_LIGHT) then c:AddMonsterAttribute(TYPE_EFFECT) Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP_ATTACK) c:AddMonsterAttributeComplete() local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(17029602,4)) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CLIENT_HINT) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e2:SetCountLimit(1) e2:SetValue(c17029604.valct) e2:SetReset(RESET_EVENT+0x1fe0000) c:RegisterEffect(e2,true) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e3:SetReset(RESET_EVENT+0x1fe0000) c:RegisterEffect(e3,true) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e4:SetReset(RESET_EVENT+0x47e0000) e4:SetValue(LOCATION_REMOVED) c:RegisterEffect(e4,true) local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(17029604,3)) e5:SetCategory(CATEGORY_TOGRAVE) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e5:SetProperty(EFFECT_FLAG_DELAY) e5:SetCode(EVENT_SSET) e5:SetRange(LOCATION_MZONE) e5:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e5:SetCondition(c17029604.tgcon) e5:SetTarget(c17029604.tgtg) e5:SetOperation(c17029604.tgop) e5:SetReset(RESET_EVENT+0x1fe0000) c:RegisterEffect(e5,true) local e6=e5:Clone() e6:SetCode(EVENT_MSET) c:RegisterEffect(e6,true) Duel.SpecialSummonComplete() end end function c17029604.valct(e,re,r,rp) return bit.band(r,REASON_BATTLE)~=0 end function c17029604.tgcon(e,tp,eg,ep,ev,re,r,rp) return rp~=tp end function c17029604.grfilter(c) return c:IsFacedown() and c:IsAbleToGrave() end function c17029604.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 and Duel.IsExistingMatchingCard(c17029604.grfilter,tp,0,LOCATION_ONFIELD,1,nil) end Duel.SetOperationInfo(0,CATEGORY_ANNOUNCE,nil,0,tp,ANNOUNCE_CARD_FILTER) end function c17029604.tgop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CODE) c17029604.announce_filter={TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK,OPCODE_ISTYPE,OPCODE_NOT} local ac=Duel.AnnounceCardFilter(tp,table.unpack(c17029604.announce_filter)) Duel.SetTargetParam(ac) local ac=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM) local g=Duel.GetMatchingGroup(Card.IsCode,tp,0,LOCATION_HAND,nil,ac) if g:GetCount()>0 then local g=Duel.SelectMatchingCard(tp,c17029604.grfilter,tp,0,LOCATION_ONFIELD,1,2,nil) if g:GetCount()>0 then Duel.HintSelection(g) Duel.SendtoGrave(g,REASON_EFFECT) end end end function c17029604.cfilter2(c) return c:IsType(TYPE_SPELL) and c:IsSetCard(0x720) and not c:IsCode(17029604) end function c17029604.revcon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c17029604.cfilter2,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end function c17029604.revfilter(c) return not c:IsPublic() end function c17029604.revtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c17029604.revfilter,tp,0,LOCATION_HAND,1,nil) end end function c17029604.revop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.SelectMatchingCard(tp,c17029604.revfilter,tp,0,LOCATION_HAND,1,1,nil) Duel.HintSelection(g) local tc=g:GetFirst() if tc then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_PUBLIC) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end