--Magna Aula dell'Organizzazione Angeli --Script by XGlitchy30 function c16599469.initial_effect(c) c:SetUniqueOnField(1,0,16599469) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --synchro protection local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_SZONE) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetTarget(c16599469.efilter) e1:SetValue(1) c:RegisterEffect(e1) --change stats local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(16599469,0)) e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetRange(LOCATION_SZONE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_FREE_CHAIN) e2:SetCountLimit(1) e2:SetTarget(c16599469.target) e2:SetOperation(c16599469.operation) c:RegisterEffect(e2) --trigger limit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CANNOT_ACTIVATE) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetRange(LOCATION_SZONE) e3:SetTargetRange(0,1) e3:SetCondition(c16599469.accon) e3:SetValue(c16599469.aclimit) c:RegisterEffect(e3) --set local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_DELAY) e4:SetCode(EVENT_TO_GRAVE) e4:SetCondition(c16599469.setcon) e4:SetTarget(c16599469.settg) e4:SetOperation(c16599469.setop) c:RegisterEffect(e4) local e4x=e4:Clone() e4x:SetCode(EVENT_REMOVE) c:RegisterEffect(e4x) end --filters function c16599469.filter(c) return c:IsFaceup() and c:IsRace(RACE_FAIRY) and c:GetLevel()>1 end function c16599469.acfilter(c) return c:IsFaceup() and c:IsSetCard(0x1559) and c:IsType(TYPE_SYNCHRO) end --synchro protection function c16599469.efilter(e,c) return c:IsType(TYPE_SYNCHRO) and c:IsRace(RACE_FAIRY) end --change stats function c16599469.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c16599469.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c16599469.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c16599469.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c16599469.operation(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local opt=0 opt=Duel.SelectOption(tp,aux.Stringid(16599469,0),aux.Stringid(16599469,1)) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_LEVEL) if opt==0 then e1:SetValue(-1) else e1:SetValue(1) end e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(tc:GetDefense()) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) end end --trigger limit function c16599469.accon(e,tp,eg,ep,ev,re,r,rp) local ph=Duel.GetCurrentPhase() return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and Duel.IsExistingMatchingCard(c16599469.acfilter,tp,LOCATION_MZONE,0,1,nil) end function c16599469.aclimit(e,re,tp) return not re:GetHandler():IsImmuneToEffect(e) end function c16599469.setfilter(c) return c:IsSetCard(0x1559) and c:GetType()==TYPE_TRAP and c:IsSSetable() end --set function c16599469.setcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c16599469.settg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingMatchingCard(c16599469.setfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end if Duel.IsExistingMatchingCard(c16599469.setfilter,tp,LOCATION_GRAVE,0,1,nil) then e:SetCategory(CATEGORY_LEAVE_GRAVE) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,nil,1,tp,LOCATION_GRAVE) end end function c16599469.setop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c16599469.setfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) local tc=g:GetFirst() if tc then Duel.SSet(tp,tc) Duel.ConfirmCards(1-tp,tc) --enable quick activation local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) end end