--Scriba dell'Organizzazione Angeli, Nesto --Script by XGlitchy30 function c16599459.initial_effect(c) --target protection local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e0:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e0:SetRange(LOCATION_MZONE) e0:SetValue(c16599459.efilter) c:RegisterEffect(e0) --synchro limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetValue(c16599459.synlimit) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetRange(LOCATION_HAND+LOCATION_GRAVE) e2:SetCountLimit(1,16599459) e2:SetLabel(0) e2:SetCondition(c16599459.drawcon) e2:SetCost(c16599459.drawcost) e2:SetTarget(c16599459.drawtg) e2:SetOperation(c16599459.drawop) c:RegisterEffect(e2) --atk local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_ATKCHANGE) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET) e3:SetCode(EVENT_REMOVE) e3:SetCondition(c16599459.thcon) e3:SetTarget(c16599459.thtg) e3:SetOperation(c16599459.thop) c:RegisterEffect(e3) --Register Damage local ge0=Effect.CreateEffect(c) ge0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE) ge0:SetCode(EVENT_DAMAGE) ge0:SetRange(LOCATION_HAND+LOCATION_DECK+LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_SZONE) ge0:SetLabelObject(e2) ge0:SetCondition(c16599459.regcon) ge0:SetOperation(c16599459.register) c:RegisterEffect(ge0) --Reset Damage local ge1=Effect.CreateEffect(c) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE) ge1:SetCode(EVENT_TURN_END) ge1:SetRange(LOCATION_HAND+LOCATION_DECK+LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_SZONE) ge1:SetCountLimit(1) ge1:SetLabelObject(e2) ge1:SetCondition(c16599459.resetcon) ge1:SetOperation(c16599459.reset) c:RegisterEffect(ge1) end -----Register Damage----- function c16599459.regcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local att=Duel.GetAttacker() local def=Duel.GetAttackTarget() return att and def and ep==tp and bit.band(r,REASON_BATTLE)~=0 and ((att:IsControler(tp) and att:IsRace(RACE_FAIRY)) or (def:IsControler(tp) and def:IsRace(RACE_FAIRY))) end function c16599459.register(e,tp,eg,ep,ev,re,r,rp) e:GetLabelObject():SetLabel(101) end -----Reset Damage----- function c16599459.resetcon(e,tp,eg,ep,ev,re,r,rp) return e:GetLabelObject():GetLabel()>0 end function c16599459.reset(e,tp,eg,ep,ev,re,r,rp) e:GetLabelObject():SetLabel(0) end --filters function c16599459.cfilter(c) return c:IsSetCard(0x1559) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeckOrExtraAsCost() and (c:IsFaceup() or not c:IsLocation(LOCATION_REMOVED)) end function c16599459.eqfilter(c) return c:IsFaceup() and c:IsRace(RACE_FAIRY) and c:GetAttack()==0 end function c16599459.eqlimit(e,c) return c==e:GetLabelObject() end function c16599459.aclimit(e,re,tp) return re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsSetCard(0x1559) and re:GetHandler():GetLevel()==e:GetHandler():GetLevel() and not re:GetHandler():IsType(TYPE_SYNCHRO) and not re:GetHandler():IsCode(16599459) end function c16599459.eq(c,card) return c==card end --target protection function c16599459.efilter(e,re,rp) return ((re:GetHandler():GetLevel()>0 and re:GetHandler():IsLevelBelow(5)) or (re:GetHandler():GetRank()>0 and re:GetHandler():GetRank()<=5)) and rp==1-e:GetHandlerPlayer() and re:IsActiveType(TYPE_MONSTER) end --synchro limit function c16599459.synlimit(e,c) if not c then return false end return not c:IsRace(RACE_FAIRY) end --draw function c16599459.drawcon(e,tp,eg,ep,ev,re,r,rp) return e:GetLabel()==101 end function c16599459.drawcost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToRemoveAsCost() and Duel.IsExistingMatchingCard(c16599459.cfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,c16599459.cfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil) if #g>0 then Duel.HintSelection(g) Duel.SendtoDeck(g,nil,2,REASON_COST) end end function c16599459.drawtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(2) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) end function c16599459.drawop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end --equip function c16599459.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsReason(REASON_COST) and re:IsHasType(0x7e0) and re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsRace(RACE_FAIRY) and e:GetHandler():IsPreviousLocation(LOCATION_DECK+LOCATION_GRAVE) end function c16599459.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() and c16599459.eqfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c16599459.eqfilter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c16599459.eqfilter,tp,LOCATION_MZONE,0,1,1,nil) end function c16599459.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if not tc then return end local c=e:GetHandler() if not tc:IsRelateToEffect(e) or tc:IsFacedown() then return end --update atk local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(tc:GetTextDefense()) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) --activation limit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e3:SetCode(EFFECT_CANNOT_ACTIVATE) e3:SetTargetRange(1,0) e3:SetValue(c16599459.aclimit) e3:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e3,tp) end