--Agens dell'Organizzazione Angeli, Siguas --Script by XGlitchy30 function c16599456.initial_effect(c) --battle protection -- local e1x=Effect.CreateEffect(c) -- e1x:SetType(EFFECT_TYPE_SINGLE) -- e1x:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) -- e1x:SetCondition(c16599456.battleprotection) -- e1x:SetValue(1) -- c:RegisterEffect(e1x) --target protection local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e0:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e0:SetRange(LOCATION_MZONE) e0:SetValue(c16599456.efilter) c:RegisterEffect(e0) --act limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(0,1) e1:SetCondition(c16599456.limcon) e1:SetValue(c16599456.limval) c:RegisterEffect(e1) --spsummon -- local e2=Effect.CreateEffect(c) -- e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE) -- e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) -- e2:SetCode(EVENT_PHASE+PHASE_END) -- e2:SetRange(LOCATION_REMOVED) -- e2:SetCountLimit(1) -- e2:SetLabel(0) -- e2:SetCondition(c16599456.spcon) -- e2:SetTarget(c16599456.sptg) -- e2:SetOperation(c16599456.spop) -- c:RegisterEffect(e2) --add to hand local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_TOHAND) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET) e3:SetCode(EVENT_REMOVE) e3:SetCondition(c16599456.thcon) e3:SetTarget(c16599456.thtg) e3:SetOperation(c16599456.thop) c:RegisterEffect(e3) --Register Damage -- local ge0=Effect.CreateEffect(c) -- ge0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -- ge0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE) -- ge0:SetCode(EVENT_DAMAGE) -- ge0:SetRange(LOCATION_HAND+LOCATION_DECK+LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_SZONE) -- ge0:SetLabelObject(e2) -- ge0:SetCondition(c16599456.regcon) -- ge0:SetOperation(c16599456.register) -- c:RegisterEffect(ge0) -- --Reset Damage -- local ge1=Effect.CreateEffect(c) -- ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -- ge1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE) -- ge1:SetCode(EVENT_TURN_END) -- ge1:SetRange(LOCATION_HAND+LOCATION_DECK+LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_SZONE) -- ge1:SetCountLimit(1) -- ge1:SetLabelObject(e2) -- ge1:SetCondition(c16599456.resetcon) -- ge1:SetOperation(c16599456.reset) -- c:RegisterEffect(ge1) end -----Register Damage----- -- function c16599456.regcon(e,tp,eg,ep,ev,re,r,rp) -- local c=e:GetHandler() -- local att=Duel.GetAttacker() -- local def=Duel.GetAttackTarget() -- return att and def and ep==tp and bit.band(r,REASON_BATTLE)~=0 -- and ((att:IsControler(tp) and att:IsRace(RACE_FAIRY)) -- or (def:IsControler(tp) and def:IsRace(RACE_FAIRY))) -- end -- function c16599456.register(e,tp,eg,ep,ev,re,r,rp) -- local att=Duel.GetAttacker() -- local def=Duel.GetAttackTarget() -- local base=e:GetLabelObject():GetLabel() -- e:GetLabelObject():SetLabel(base+ev) -- if att:IsControler(tp) and att:IsRace(RACE_FAIRY) then -- att:RegisterFlagEffect(16599456,RESET_PHASE+PHASE_DRAW,EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE,1) -- elseif def:IsControler(tp) and def:IsRace(RACE_FAIRY) then -- def:RegisterFlagEffect(16599456,RESET_PHASE+PHASE_DRAW,EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_SET_AVAILABLE,1) -- else -- return -- end -- end -- -----Reset Damage----- -- function c16599456.resetcon(e,tp,eg,ep,ev,re,r,rp) -- return e:GetLabelObject():GetLabel()>0 -- end -- function c16599456.reset(e,tp,eg,ep,ev,re,r,rp) -- e:GetLabelObject():SetLabel(0) -- end ------------------------- --filters function c16599456.limfilter(c) return c:IsType(TYPE_MONSTER) and (c:IsFacedown() or not c:IsRace(RACE_FAIRY)) end function c16599456.battled(c) return c:GetFlagEffect(16599456)>0 and c:IsAbleToRemove() end function c16599456.aclimit(e,re,tp) return re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsSetCard(0x1559) and re:GetHandler():GetLevel()==e:GetHandler():GetLevel() and not re:GetHandler():IsType(TYPE_SYNCHRO) and not re:GetHandler():IsCode(16599456) end function c16599456.thfilter(c) return c:IsFaceup() and c:IsRace(RACE_FAIRY) and c:IsAbleToHand() end --battle protection function c16599456.battleprotection(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsAttackPos() end --target protection function c16599456.efilter(e,re,rp) return ((re:GetHandler():GetLevel()>0 and re:GetHandler():IsLevelBelow(9)) or (re:GetHandler():GetRank()>0 and re:GetHandler():GetRank()<=9)) and rp==1-e:GetHandlerPlayer() and re:IsActiveType(TYPE_MONSTER) end --act limit function c16599456.limcon(e) return not Duel.IsExistingMatchingCard(c16599456.limfilter,e:GetHandler():GetControler(),LOCATION_MZONE+LOCATION_GRAVE,0,1,nil) end function c16599456.limval(e,re,rp) local rc=re:GetHandler() return rc:IsLocation(LOCATION_MZONE) and re:IsActiveType(TYPE_MONSTER) and rc:IsSummonType(SUMMON_TYPE_SPECIAL) and not rc:IsImmuneToEffect(e) and bit.band(rc:GetSummonLocation(),LOCATION_DECK+LOCATION_EXTRA)>0 end --spsummon -- function c16599456.spcon(e,tp,eg,ep,ev,re,r,rp) -- return e:GetLabel()>=2800 -- end -- function c16599456.sptg(e,tp,eg,ep,ev,re,r,rp,chk) -- local c=e:GetHandler() -- if chk==0 then return c:IsLocation(LOCATION_REMOVED) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) -- and Duel.IsExistingMatchingCard(c16599456.battled,tp,LOCATION_MZONE+LOCATION_SZONE+LOCATION_GRAVE,0,1,nil) -- and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 -- end -- Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) -- Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_MZONE+LOCATION_SZONE+LOCATION_GRAVE) -- end -- function c16599456.spop(e,tp,eg,ep,ev,re,r,rp) -- local c=e:GetHandler() -- if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end -- if c:IsLocation(LOCATION_REMOVED) and c:IsRelateToEffect(e) then -- if not Duel.IsExistingMatchingCard(c16599456.battled,tp,LOCATION_MZONE+LOCATION_SZONE+LOCATION_GRAVE,0,1,nil) then return end -- if Duel.SpecialSummon(c,1,tp,tp,false,false,POS_FACEUP)~=0 then -- local g=Duel.GetMatchingGroup(c16599456.battled,tp,LOCATION_MZONE+LOCATION_SZONE+LOCATION_GRAVE,0,nil) -- if g:GetCount()>0 then -- Duel.Remove(g,POS_FACEUP,REASON_EFFECT) -- end -- end -- end -- --reset flags -- local res=Duel.GetMatchingGroup(c16599456.battled,tp,LOCATION_MZONE+LOCATION_SZONE+LOCATION_GRAVE+LOCATION_DECK+LOCATION_REMOVED+LOCATION_EXTRA,LOCATION_MZONE+LOCATION_SZONE+LOCATION_GRAVE+LOCATION_DECK+LOCATION_REMOVED+LOCATION_EXTRA,nil) -- if res:GetCount()<=0 then return end -- for i in aux.Next(res) do -- i:ResetFlagEffect(16599456) -- end -- end --add to hand function c16599456.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsReason(REASON_COST) and re:IsHasType(0x7e0) and re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsRace(RACE_FAIRY) and e:GetHandler():IsPreviousLocation(LOCATION_DECK) end function c16599456.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c16599456.thfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c16599456.thfilter,tp,LOCATION_REMOVED,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c16599456.thfilter,tp,LOCATION_REMOVED,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c16599456.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,tc) end --activation limit local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(c16599456.aclimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end