--PSY-Smokai Butane local cid,id=GetID() function c160009460.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,cid.mfilter,4,2) c:EnableReviveLimit() --negate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION+CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetHintTiming(0,0x11e0) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetRange(LOCATION_MZONE) e1:SetCost(cid.discost) e1:SetOperation(cid.disop) c:RegisterEffect(e1) --Special SUmmon local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(id,1)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_TO_GRAVE) e4:SetCondition(cid.spcon) e4:SetTarget(cid.sumtg) e4:SetOperation(cid.spop) c:RegisterEffect(e4) local e5=e4:Clone() e5:SetCode(EVENT_REMOVE) c:RegisterEffect(e5) local e6=e4:Clone() e6:SetCode(EVENT_TO_DECK) c:RegisterEffect(e6) end function cid.mfilter(c) return c:IsRace(RACE_FAIRY) and c:IsAttribute(ATTRIBUTE_FIRE) end function cid.discost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function cid.disop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tg=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil) local tc=tg:GetFirst() while tc do local atk=tc:GetAttack() local def=tc:GetDefense() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(0) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_SET_DEFENSE_FINAL) e2:SetValue(0) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) Duel.ChangePosition(tc,POS_FACEUP_DEFENSE) tc=tg:GetNext() end end function cid.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function cid.mgfilter(c,e,tp,sync) return not c:IsControler(tp) or not c:IsPreviousLocation(LOCATION_OVERLAY) or not r==REASON_XYZ or not c:IsCanBeSpecialSummoned(e,0,tp,false,false) or c:IsHasEffect(EFFECT_NECRO_VALLEY) end function cid.sumtg(e,tp,eg,ep,ev,re,r,rp,chk) local mg=e:GetHandler():GetMaterial() local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if ft>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end if chk==0 then return mg:GetCount()>0 and ft>=mg:GetCount() and not mg:IsExists(cid.mgfilter,1,nil,e,tp,e:GetHandler()) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,mg,mg:GetCount(),tp,0) end function cid.spop(e,tp,eg,ep,ev,re,r,rp) local mg=e:GetHandler():GetMaterial() local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if ft>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end if mg:GetCount()>ft or mg:IsExists(cid.mgfilter,1,nil,e,tp,e:GetHandler()) then return end Duel.SpecialSummon(mg,0,tp,tp,false,false,POS_FACEUP) end