--Disk hyena of Evil Vine function c160008895.initial_effect(c) --link summon aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x85a),2,2,c160008895.lcheck) c:EnableReviveLimit() local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(160008895,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCountLimit(1,160008895) e1:SetTarget(c160008895.target2) e1:SetOperation(c160008895.operation) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(160008895,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_TO_GRAVE) e2:SetCountLimit(1,160008896) e2:SetCondition(c160008895.spcon) e2:SetTarget(c160008895.sptg) e2:SetOperation(c160008895.spop) c:RegisterEffect(e2) end function c160008895.lcheck(g,lc) return g:IsExists(Card.IsSetCard,1,nil,0x485a) end function c160008895.filter(c,e,tp,zone) return c:IsLevelBelow(4) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsSetCard(0x485a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) end function c160008895.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local zone=e:GetHandler():GetLinkedZone() return zone~=0 and Duel.IsExistingMatchingCard(c160008895.filter,tp,LOCATION_DECK,0,1,nil,e,tp,zone) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c160008895.operation(e,tp,eg,ep,ev,re,r,rp) local zone=e:GetHandler():GetLinkedZone() if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if zone==0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c160008895.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp,zone) local tc=g:GetFirst() if not tc then return end if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP,zone)~=0 then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(e:GetHandler()) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) e3:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e3) end end function c160008895.spcon(e,tp,eg,ep,ev,re,r,rp) return not e:GetHandler():IsReason(REASON_RETURN) end function c160008895.spfilter(c,e,tp) return c:IsSetCard(0x485a) and c:IsLevelBelow(6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c160008895.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp)end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c160008895.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c160008895.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if not e:GetHandler():IsRelateToEffect(e) or e:GetHandler():IsFacedown() then return end local c=e:GetHandler() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c160008895.spfilter,tp,LOCATION_DECK,0,1,2,nil,e,tp) if g:GetCount()>0 then local tc=g:GetFirst() while tc do Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) tc:RegisterFlagEffect(160008895,RESET_EVENT+0x1fe0000,0,1,fid) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK) e1:SetValue(0) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_SET_DEFENCE) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_DISABLE) e3:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_DISABLE_EFFECT) e4:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE) e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) e5:SetProperty(EFFECT_FLAG_UNCOPYABLE) e5:SetValue(1) e5:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e5) local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e6:SetCode(EVENT_PHASE+PHASE_END) e6:SetCountLimit(1) e6:SetRange(LOCATION_MZONE) e6:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e6:SetReset(RESET_EVENT+0x1fe0000) e6:SetOperation(c160008895.desop) tc:RegisterEffect(e6) Duel.SpecialSummonComplete() tc=g:GetNext() end end end function c160008895.desop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end