--Storming Mirror Force Gal of Gust Vine function c16000874.initial_effect(c) c:EnableReviveLimit() local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EFFECT_FUSION_MATERIAL) e0:SetCondition(c16000874.fscondition) e0:SetOperation(c16000874.fsoperation) c:RegisterEffect(e0) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(16000874,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c16000874.condition) e1:SetTarget(c16000874.target) e1:SetOperation(c16000874.operation) c:RegisterEffect(e1) --deck check local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(16000874,1)) e2:SetCategory(CATEGORY_REMOVE+CATEGORY_TOGRAVE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetTarget(c16000874.target2) e2:SetOperation(c16000874.operation2) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_TO_GRAVE_REDIRECT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c16000874.bancon) e3:SetValue(LOCATION_REMOVED) c:RegisterEffect(e3) --spsummon condition local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_SINGLE) e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e6:SetCode(EFFECT_SPSUMMON_CONDITION) e6:SetValue(aux.fuslimit) c:RegisterEffect(e6) local e7=Effect.CreateEffect(c) e7:SetType(EFFECT_TYPE_SINGLE) e7:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e7:SetRange(LOCATION_MZONE) e7:SetCode(EFFECT_IMMUNE_EFFECT) e7:SetValue(c16000874.efilter) c:RegisterEffect(e7) end function c16000874.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_FUSION or e:GetHandler():GetSummonType()==SUMMON_TYPE_FUSION+0x786 end function c16000874.ffilter(c) return c:IsSetCard(0x885a) and c:IsLocation(LOCATION_MZONE) end function c16000874.fscondition(e,g,gc) if g==nil then return true end if gc then return false end return g:IsExists(c16000874.ffilter,3,nil) end function c16000874.fsoperation(e,tp,eg,ep,ev,re,r,rp,gc) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL) Duel.SetFusionMaterial(eg:FilterSelect(tp,c16000874.ffilter,3,63,nil)) end function c16000874.mfilterx(c) return c:IsCode(160009933) end function c16000874.ffilter(c) return c:GetLevel()>=5 and c:GetCode()~=16000874 and c:IsLocation(LOCATION_ONFIELD) or c:IsHasEffect(500317451) end function c16000874.splimit(e,se,sp,st) return not e:GetHandler():IsLocation(LOCATION_EXTRA) or bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION end function c16000874.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.disfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end Duel.SetChainLimit(aux.FALSE) end function c16000874.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local g=Duel.GetMatchingGroup(aux.disfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e2) if tc:IsType(TYPE_TRAPMONSTER) then local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e3) end tc=g:GetNext() end end function c16000874.filter(c) return c:IsAttribute(ATTRIBUTE_WIND)and c:IsAbleToGrave() end function c16000874.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c16000874.filter,tp,LOCATION_HAND,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND) end function c16000874.operation2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c16000874.filter,tp,LOCATION_HAND,0,1,1,nil) local tc=g:GetFirst() if Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) and c:IsRelateToEffect(e) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local dg=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.Remove(dg,POS_FACEUP,REASON_EFFECT) end end function c16000874.bancon(e,tp,eg,ep,ev,re,r,rp) return not e:GetHandler():IsReason(REASON_DESTROY) end function c16000874.efilter(e,te) return te:IsActiveType(TYPE_TRAP) end