--E-C Recharge function c160008617.initial_effect(c) c:EnableCounterPermit(0x88) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,160008617+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c160008617.target) e1:SetOperation(c160008617.activate) c:RegisterEffect(e1) end function c160008617.filter(c) return c:IsFaceup() and c:IsType(TYPE_EVOLUTE) end function c160008617.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and c160008617.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c160008617.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(160008617,1)) Duel.SelectTarget(tp,c160008617.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,1,0,0x88) end function c160008617.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:AddEC(1)~=0 then end end