--Smokai Argoblin local cid,id=GetID() function cid.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetLabel(1,id) e1:SetTarget(cid.sptg) e1:SetOperation(cid.spop) c:RegisterEffect(e1) end function cid.spfilter(c,e,tp) return c:IsLevelBelow(5) and c:IsRace(RACE_FAIRY) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function cid.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE+LOCATION_HAND) and cid.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(cid.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,cid.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0,nil) end function cid.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then local fid=c:GetFieldID() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1,fid) -- local e3=Effect.CreateEffect(c) -- e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -- e3:SetCode(EVENT_PHASE+PHASE_END) -- e3:SetCountLimit(1) -- e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) -- e3:SetLabel(fid) -- e3:SetLabelObject(tc) -- e3:SetCondition(cid.descon) -- e3:SetOperation(cid.desop) -- Duel.RegisterEffect(e3,tp) end Duel.SpecialSummonComplete() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetTarget(cid.splimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function cid.descon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() if tc:GetFlagEffectLabel(id)==e:GetLabel() then return true else e:Reset() return false end end function cid.desop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() Duel.Destroy(tc,REASON_EFFECT) end function cid.splimit(e,c) return not c:IsSetCard(0xa69) and c:IsLocation(LOCATION_EXTRA) end