--ミソスの鎧 local m=15747840 local cm=_G["c"..m] function cm.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(cm.target) e1:SetOperation(cm.operation) c:RegisterEffect(e1) --atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(500) c:RegisterEffect(e2) --def down local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_UPDATE_DEFENSE) e3:SetValue(-200) c:RegisterEffect(e3) --Untargetable local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_EQUIP) e4:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e4:SetValue(aux.tgoval) c:RegisterEffect(e4) --Equip limit local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE) e5:SetCode(EFFECT_EQUIP_LIMIT) e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e5:SetValue(cm.eqlimit) c:RegisterEffect(e5) --tohand local e6=Effect.CreateEffect(c) e6:SetDescription(aux.Stringid(m,1)) e6:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e6:SetProperty(EFFECT_FLAG_DELAY) e6:SetCode(EVENT_TO_GRAVE) e6:SetCountLimit(1,m) e6:SetCondition(cm.thcon) e6:SetTarget(cm.thtg) e6:SetOperation(cm.thop) c:RegisterEffect(e6) end cm.is_named_with_Mythos=1 function cm.IsMythos(c) local m=_G["c"..c:GetCode()] return m and m.is_named_with_Mythos end function cm.eqlimit(e,c) return cm.IsMythos(c) end function cm.eqfilter1(c) return c:IsFaceup() and cm.IsMythos(c) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and cm.eqfilter1(chkc) end if chk==0 then return Duel.IsExistingTarget(cm.eqfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,cm.eqfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() and c:CheckUniqueOnField(tp) then Duel.Equip(tp,c,tc) end end function cm.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function cm.thfilter(c) return cm.IsMythos(c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and not c:IsCode(m) and c:IsAbleToHand() end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cm.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end