--Orcust Knightmare Zeframaximus local s,id=GetID() function s.initial_effect(c) aux.EnablePendulumAttribute(c) --destroy link local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_CONFIRM) e1:SetCondition(s.ddcon) e1:SetTarget(s.ddtg) e1:SetOperation(s.ddop) c:RegisterEffect(e1) --change scale on activate local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_ACTIVATE) e2:SetCode(EVENT_FREE_CHAIN) e2:SetOperation(s.actop) e2:SetCountLimit(1,id) c:RegisterEffect(e2) --gain atk local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_SPECIAL_SUMMON) e3:SetDescription(aux.Stringid(id,0)) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_GRAVE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCountLimit(1,id+1) e3:SetCost(s.atkcost) e3:SetCondition(s.atkcon1) e3:SetTarget(s.atktg) e3:SetOperation(s.atkop) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetCode(EVENT_FREE_CHAIN) e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e4:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMING_END_PHASE) e4:SetCondition(s.atkcon2) c:RegisterEffect(e4) end function s.ddcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local bc=c:GetBattleTarget() return c:IsRelateToBattle() and bc and bc:IsFaceup() and bc:IsRelateToBattle() and bc:IsType(TYPE_LINK) end function s.ddtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local bc=e:GetHandler():GetBattleTarget() Duel.SetOperationInfo(0,CATEGORY_DESTROY,bc,1,0,0) end function s.ddop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local bc=c:GetBattleTarget() Duel.Destroy(bc,REASON_EFFECT) end function s.actfilter(c) return (c:IsSetCard(0xC4) or (c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_DARK))) and not c:IsCode(id) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave() end function s.actop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not e:GetHandler():IsRelateToEffect(e) then return end local g=Duel.GetMatchingGroup(s.actfilter,tp,LOCATION_DECK,0,nil,c) if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local sg=g:Select(tp,1,1,nil,c) local tc=sg:GetFirst() if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsType(TYPE_PENDULUM) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LSCALE) e1:SetValue(tc:GetLeftScale()) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_CHANGE_RSCALE) e2:SetValue(tc:GetRightScale()) c:RegisterEffect(e2) end elseif tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and not tc:IsType(TYPE_PENDULUM) then end end function s.atkcon1(e,tp,eg,ep,ev,re,r,rp) return not Duel.IsPlayerAffectedByEffect(tp,CARD_ORCUSTRATED_BABEL) end function s.atkcon2(e,tp,eg,ep,ev,re,r,rp) return Duel.IsPlayerAffectedByEffect(tp,CARD_ORCUSTRATED_BABEL) and (Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()) end function s.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) end function s.spfilter(c) return c:IsFaceup() and c:IsSetCard(0xC4) and not c:IsCode(id) end function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(s.spfilter,tp,LOCATION_MZONE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function s.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() local c=e:GetHandler() if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 and tc and tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(1000) tc:RegisterEffect(e1) end local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e2:SetTargetRange(1,0) e2:SetTarget(s.splimit) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) aux.RegisterClientHint(e:GetHandler(),nil,tp,1,0,aux.Stringid(id,2),nil) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetReset(RESET_EVENT+RESETS_REDIRECT) e3:SetValue(LOCATION_REMOVED) c:RegisterEffect(e3,true) end function s.splimit(e,c,sump,sumtype,sumpos,targetp) return not c:IsAttribute(ATTRIBUTE_DARK) and not c:IsSetCard(0xC4) end