--Legends and Myths, Castle Regalia local s,id=GetID() function s.initial_effect(c) --add to hand local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id) e1:SetOperation(s.activate) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_FZONE) e2:SetCountLimit(1,id+1) e2:SetTarget(s.sptg) e2:SetOperation(s.spop) c:RegisterEffect(e2) Duel.AddCustomActivityCounter(id,ACTIVITY_CHAIN,s.chainfilter) end s.listed_series={0x190} function s.chainfilter(re,tp,cid) return (not(re:IsActiveType(TYPE_MONSTER) and not re:GetHandler():IsSetCard(0xFA0)) or (re:IsActiveType(TYPE_MONSTER) and not re:GetHandler():IsSetCard(0x190))) end function s.filter1(c) return c:IsSetCard(0xFA0) and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand() and c:GetLevel()==4 end function s.filter2(c) return c:IsSetCard(0xFA0) and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand() and c:GetLevel()==5 end function s.activate(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) or not Duel.GetCustomActivityCount(id,tp,ACTIVITY_CHAIN)==0 then return end local g=Duel.GetMatchingGroup(s.filter1,tp,LOCATION_DECK,0,nil) local g2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_DECK,0,nil) if g:GetCount()>0 and g2:GetCount()>0 and Duel.GetCustomActivityCount(id,tp,ACTIVITY_CHAIN)==0 and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=g:Select(tp,1,1,nil) local sg2=g2:Select(tp,1,1,nil) local tc=sg:GetFirst() local tc2=sg2:GetFirst() if Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and Duel.SendtoHand(tc2,nil,REASON_EFFECT)~=0 then Duel.ConfirmCards(1-tp,tc) Duel.ConfirmCards(1-tp,tc2) local e0=Effect.CreateEffect(e:GetHandler()) e0:SetType(EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e0:SetCode(EFFECT_CANNOT_ACTIVATE) e0:SetReset(RESET_PHASE+PHASE_END) e0:SetTargetRange(1,0) e0:SetTarget(s.aclimit0) Duel.RegisterEffect(e0,tp) aux.RegisterClientHint(e:GetHandler(),nil,tp,1,0,aux.Stringid(id,2),nil) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetTarget(s.sumlimit) e1:SetLabel(tc:GetCode()) e1:SetValue(s.aclimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e2=e1:Clone() e2:SetCode(EFFECT_CANNOT_TRIGGER) Duel.RegisterEffect(e2,tp) local e3=Effect.CreateEffect(e:GetHandler()) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CANNOT_ACTIVATE) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetTargetRange(1,0) e3:SetTarget(s.sumlimit) e3:SetLabel(tc2:GetCode()) e3:SetValue(s.aclimit) e3:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e3,tp) local e4=e3:Clone() e4:SetCode(EFFECT_CANNOT_TRIGGER) Duel.RegisterEffect(e4,tp) end end end function s.aclimit0(e,re,tp) return re:IsActiveType(TYPE_MONSTER) and (not re:GetHandler():IsSetCard(0xFA0) or not re:GetHandler():IsSetCard(0x190)) end function s.sumlimit(e,c) return c:IsCode(e:GetLabel()) end function s.aclimit(e,re,tp) local rc=re:GetHandler() return rc:IsCode(e:GetLabel()) and ((re:GetActiveType()==TYPE_PENDULUM+TYPE_SPELL and not re:IsHasType(EFFECT_TYPE_ACTIVATE)) or (re:GetActiveType()==TYPE_PENDULUM+TYPE_MONSTER and re:IsHasType(EFFECT_TYPE_TRIGGER)) or re:IsHasType(EFFECT_TYPE_IGNITION)) end function s.spfilter(c,e,tp) return c:IsSetCard(0xFA0) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 and c:IsFaceup() and c:IsLocation(LOCATION_EXTRA) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_EXTRA,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_EXTRA) end function s.spop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) or Duel.GetLocationCountFromEx(tp,tp,nil,c)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_EXTRA,0,1,1,nil,e,tp) if #g>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end