function c1553055.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,1553055+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c1553055.target) e1:SetOperation(c1553055.activate) c:RegisterEffect(e1) end function c1553055.filter(c) return c:IsSetCard(0xFA0) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c1553055.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c1553055.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function c1553055.activate(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c1553055.filter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end