--Ysabella, Knights of the Fallen function c1553040.initial_effect(c) aux.EnablePendulumAttribute(c) --splimit local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_FIELD) e0:SetRange(LOCATION_PZONE) e0:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e0:SetTargetRange(1,0) e0:SetTarget(c1553040.splimit) c:RegisterEffect(e0) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(1553040,0)) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_PZONE) e2:SetCountLimit(1,1553040) e2:SetTarget(c1553040.thtg) e2:SetOperation(c1553040.thop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_SUMMON_SUCCESS) e3:SetOperation(c1553040.sumop) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e4) local e5=e4:Clone() e5:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e5) end function c1553040.splimit(e,c,sump,sumtype,sumpos,targetp) return not c:IsSetCard(0xFA0) and bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM end function c1553040.filter(c) return c:IsType(TYPE_PENDULUM) and c:IsType(TYPE_MONSTER) and c:IsSetCard(0xFA0) and c:IsAbleToHand() and not c:IsCode(1553040) end function c1553040.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDestructable() and Duel.IsExistingMatchingCard(c1553040.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c1553040.thop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or Duel.Destroy(c,REASON_EFFECT)==0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c1553040.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c1553040.sumop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetFlagEffect(tp,1553040)~=0 then return end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetDescription(aux.Stringid(1553040,1)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0) e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xFA0)) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) Duel.RegisterFlagEffect(tp,1553040,RESET_PHASE+PHASE_END,0,1) end