--ラヴェナス・ヴェンデット function c13386407.initial_effect(c) aux.AddCodeList(c,29348048) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCustomCategory(CATEGORY_SPSUMMON_RITUAL_MONSTER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,13386407+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c13386407.target) e1:SetOperation(c13386407.activate) c:RegisterEffect(e1) end function c13386407.filter(c) return c:IsSetCard(0x106) end function c13386407.RitualUltimateFilter(c,filter,e,tp,m1,m2,level_function,greater_or_equal,chk,mc) if bit.band(c:GetType(),0x81)~=0x81 or (filter and not filter(c,e,tp,chk)) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end local mg=m1:Filter(Card.IsCanBeRitualMaterial,c,c) if m2 then mg:Merge(m2) end if c.mat_filter then mg=mg:Filter(c.mat_filter,c,tp) else mg:RemoveCard(c) end local lv=level_function(c) aux.GCheckAdditional=aux.RitualCheckAdditional(c,lv,greater_or_equal) local res=mg:CheckSubGroup(c13386407.rcheck,1,lv,tp,c,lv,greater_or_equal,mc) aux.GCheckAdditional=nil return res end function c13386407.rcheck(g,tp,c,lv,greater_or_equal,mc) return aux.RitualCheck(g,tp,c,lv,greater_or_equal) and g:IsContains(mc) end function c13386407.spfilter(c,e,tp) if not (c:IsSetCard(0x106) and not c:IsCode(29348048) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE)) then return false end local mg=Duel.GetRitualMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_MZONE) mg:AddCard(c) if c:IsLocation(LOCATION_GRAVE) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_RITUAL_MATERIAL) e1:SetValue(1) c:RegisterEffect(e1) local res=Duel.IsExistingMatchingCard(c13386407.RitualUltimateFilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,c13386407.filter,e,tp,mg,nil,Card.GetLevel,"Greater",true,c) e1:Reset() return res else return Duel.IsExistingMatchingCard(c13386407.RitualUltimateFilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,c13386407.filter,e,tp,mg,nil,Card.GetLevel,"Greater",true,c) end end function c13386407.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c13386407.spfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) and Duel.IsPlayerCanSpecialSummonCount(tp,2) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE) Duel.SetCustomOperationInfo(0,CATEGORY_SPSUMMON_RITUAL_MONSTER,nil,1,tp,LOCATION_HAND|LOCATION_GRAVE) end function c13386407.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c13386407.spfilter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp):GetFirst() if sc and Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)>0 then Duel.ConfirmCards(1-tp,sc) ::cancel:: local mg=Duel.GetRitualMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_MZONE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c13386407.RitualUltimateFilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,c13386407.filter,e,tp,mg,nil,Card.GetLevel,"Greater",true,sc) local tc=tg:GetFirst() local mat if tc then Duel.BreakEffect() mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc) if tc.mat_filter then mg=mg:Filter(tc.mat_filter,tc,tp) else mg:RemoveCard(tc) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local lv=Card.GetLevel(tc) aux.GCheckAdditional=aux.RitualCheckAdditional(tc,lv,"Greater") mat=mg:SelectSubGroup(tp,c13386407.rcheck,true,1,lv,tp,tc,lv,"Greater",sc) aux.GCheckAdditional=nil if not mat then goto cancel end tc:SetMaterial(mat) Duel.ReleaseRitualMaterial(mat) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP) tc:CompleteProcedure() end end end