--created by Slick, coded by Lyris local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CARDTYPE) Duel.SetTargetParam(Duel.SelectOption(tp,aux.Stringid(id,0),aux.Stringid(id,1),aux.Stringid(id,2),aux.Stringid(id,3),aux.Stringid(id,4),aux.Stringid(id,5))) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local opt=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM) local ct=nil if opt==0 then ct=TYPE_EVOLUTE end if opt==1 then ct=TYPE_BIGBANG end if opt==2 then ct=TYPE_TIMELEAP end if opt==3 then ct=TYPE_SPATIAL end if opt==4 then ct=TYPE_PANDEMONIUM end if opt==5 then ct=TYPE_RELAY end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,1) e1:SetTarget(function(e,tc) return tc:IsType(ct) end) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_DISABLE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(function(e,tc) return tc:IsType(ct) end) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) end