--Hero of the Ashened City local s,id,o=GetID() function s.initial_effect(c) aux.AddCodeList(c,3055018) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e1:SetCondition(s.sprcon) c:RegisterEffect(e1) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,1)) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,id+o) e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e3:SetCondition(s.descon) e3:SetTarget(s.destg) e3:SetOperation(s.desop) c:RegisterEffect(e3) end function s.sprfilter(c) return c:IsFaceup() and c:IsCode(3055018) end function s.sprcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.sprfilter,tp,LOCATION_FZONE,LOCATION_FZONE,1,nil) end function s.descon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 end function s.desfilter(c) return c:IsFaceup() and c:IsRace(RACE_PYRO) end function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and s.desfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(s.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,s.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function s.setfilter(c,tp) return c:IsCode(3055018) and not c:IsForbidden() and c:CheckUniqueOnField(tp) and c:IsCanPlaceInFieldZone(tp,tp) end function s.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) and Duel.Destroy(tc,REASON_EFFECT)>0 and tc:GetPreviousCodeOnField()==78783557 and Duel.IsExistingMatchingCard(s.setfilter,tp,LOCATION_DECK,0,1,nil,tp) and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then Duel.BreakEffect() local sc=Duel.SelectMatchingCard(tp,s.setfilter,tp,LOCATION_DECK,0,1,1,nil,tp):GetFirst() local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5) if fc then Duel.SendtoGrave(fc,REASON_RULE) Duel.BreakEffect() end Duel.MoveToField(sc,tp,tp,LOCATION_FZONE,POS_FACEUP,true) end end